What to do
Place the Gurubashi Incense in front of the Totem of Hir'eek, then listen to Zanzil's plot.
Objective by objective
- Kill or interact with Bat Totem Credit NPC #43252
- Kill or interact with Zanzil the Outcast NPC #43245
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Zanzil the Outcast, an exile from the Gurubashi tribe, is my quarry. Recently, I have heard tales from my brothers in the north about his planned reentry into society, starting with the emissary he sent to the Skullsplitters. This is not good news.
I want you to peer into Zanzil's current plans. Take this incense, and place it in front of the bat totem in the Ruins of Jubuwal, to the east. Hir'eek will guide you from there.
Completion
It is as I suspected. Zanzil is too haughty to interfere with the squabbles between the Bloodscalps and the Skullsplitters. No, he is playing a part in a grander scheme... Jin'do the Hexxer is using him to help bring Hakkar back to Zul'Gurub.
It's good that we found this out now, because it offers us a simple solution.
Category: The Cape of Stranglethorn.
What you need
- Handed to you when you accept it
- Gurubashi Incense
The reward
-
Veil of the Silent Listener
item #61534 · Uncommon · item level 31 · sells for 32s 69c
-
Small Pouch of Incense
item #61536 · Uncommon · item level 31 · sells for 17s 95c
-
Monnion of the Bat
item #61535 · Uncommon · item level 31 · sells for 32s 81c
- Money
- 30s
- and 15s more at level 90, the level cap, in place of the experience
- Experience
- 2,550
-
at level 36 or lower; less above
By character level
Level Experience Share 29–36 2,550 100% 37 2,050 80% 38 1,500 60% 39 1,000 40% 40 500 20% 41–89 250 10% 90 none 15s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 31, requires level 29
- Profession
- none
- Repeats
- once only
The chain
Before this
- Chabal #26495 · any one of these
After this
- Eliminate the Outcast #26551
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (The Cape of Stranglethorn), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.