What to do
Kill Kurtok the Slayer.
Objective by objective
- Kill or interact with Kurtok the Slayer NPC #42938
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The rampaging orc horde is lead by a savage beast known as Kurtok the Slayer! Kurtok is responsible for the recent invasion and must be killed if we are to have peace in the valley.
Venture back east, across the river and through the vineyard, and look for the passage leading into the mountains. Kurtok will be there, preparing for another assault. Kill him and return to me.
Progress
Have you found Kurtok?
Completion
With Kurtok slain we are safe once again from the orcish hordes. I will send peasants to the pass in an attempt to seal the passage so that no more orcs may come through into our territory.
You have the thanks of Stormwind and of the Alliance, hero!
Category: Elwynn Forest.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Willem's Mitts
item #57392 · Common · item level 5 · sells for 10c
-
Abbey Defender's Crossbow
item #57393 · Common · item level 5 · sells for 38c
-
Long Lost Wand
item #57394 · Common · item level 5 · sells for 39c
- Money
- 2s
- Experience
- 550
-
at level 10 or lower; less above
By character level
Level Experience Share 2–10 550 100% 11 450 80% 12 340 60% 13 220 40% 14 110 20% 15–89 55 10% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Stormwind +350
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 5, requires level 2
- Profession
- none
- Repeats
- once only
The chain
Before this
- Blackrock Invasion #26389 · any one of these
After this
Where it starts and ends
- Starts at
-
- Marshal McBride npc · Northshire at 0.335, 0.530
- Hand in to
-
- Marshal McBride npc · Northshire at 0.335, 0.530
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Northshire
-
Marshal McBride
Starts the quest · 33.5, 53.0
-
Marshal McBride
Hand the quest in · 33.5, 53.0
-
Kurtok the Slayer
Quest objective · 64.0, 48.6
-
-
Elwynn Forest
-
Kurtok the Slayer
Quest objective · 56.8, 40.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Northshire), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.