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Unfamiliar Waters

Quest #26311 Level 84 Orgrimmar Horde only no runs yet

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What to do

Locate Herezegor Flametusk at the Wyvern's Tail inn within the Valley of Honor in Orgrimmar, and obtain a Twilight Highlands Coastal Chart.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

The Warchief has designs to launch an all-out assault on the Twilight Highlands. Once there we hope to ally with the Dragonmaw orcs.

Through my own sources I've discovered that a Dragonmaw orc resides here, in Orgrimmar. He is known as Herezegor Flametusk, and once he commanded legions of their warriors.

His insider knowledge is precious to us. Find Flametusk and obtain for us a chart of the Twilight Highlands waterways.

Last I hear, Flametusk was washed up at a bar in the Valley of Honor...

Progress

<Sauranok is surprised to see you back so soon.>

Ah, <class>, you return. What have you discovered?

Completion

<Sauranok seems uninterested in the map as you relate your story.>

Twilight Assassins followed you to the bar? Here, in Orgrimmar?

The Warchief won't be happy about this.

Continue your preparations for the invasion and I will investigate.

Category: Orgrimmar.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
9g
and 3g 71s 50c more at level 90, the level cap, in place of the experience
Experience
55,200
up to level 89; none at 90, the level cap
By character level
LevelExperienceShare
84–89 55,200 100%
90 none 3g 71s 50c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 84, requires level 84
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
Hand in to
Where Unfamiliar Waters starts and ends in Orgrimmar
Where Unfamiliar Waters starts and ends in Orgrimmar
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Orgrimmar
Relevant locations in Orgrimmar

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Orgrimmar), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Unfamiliar Waters in Orgrimmar
Overview of Unfamiliar Waters in Orgrimmar
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem