What to do
Obtain 6 Bloodscalp Tusks from Bloodscalp trolls in the Bal'lal Ruins.
Objective by objective
- Collect Bloodscalp Tusk item #3901
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
A doom, there is. A doom on my chief's youngest son, Yenniku. As is a custom with our people, he was given to the Gurubashi Trolls of Zul'Gurub, but after my tribe, the Darkspear tribe, left with the orc Thrall, poor Yenniku was lost to us. I was sent from distant Orgrimmar, back to Stranglethorn, to search for my chief's son.
And I believe the Bloodscalp tribe has him.
If you would help me, then hunt the Bloodscalps. You may find them to the north. Gather their tusks and return to me.
Progress
<class>. Show me you have made prey of the Bloodscalp tribe.
Show me your trophies.
Completion
These are good tusks, <name>. You prove that you have the strength to hunt the Bloodscalps.
And that is good, because you are not done hunting them.
Category: Northern Stranglethorn.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 20s
- and 12s 60c more at level 90, the level cap, in place of the experience
- Experience
- 2,100
-
at level 31 or lower; less above
By character level
Level Experience Share 24–31 2,100 100% 32 1,700 80% 33 1,250 60% 34 850 40% 35 420 20% 36–89 210 10% 90 none 12s 60c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Darkspear Trolls +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 26, requires level 24
- Profession
- none
- Repeats
- once only
The chain
Before this
- The Defense of Grom'gol: Murloc Menace #26280 · any one of these
After this
- Headhunting #26299
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Northern Stranglethorn
-
Nimboya
Starts the quest · 38.4, 48.7
-
Nimboya
Hand the quest in · 38.4, 48.7
-
Bloodscalp Warrior
Quest objective · 34.2, 14.6
-
Bloodscalp Scout
Quest objective · 26.0, 11.4
-
Bloodscalp Berserker
Quest objective · 24.2, 10.6
-
Bloodscalp Headhunter
Quest objective · 23.6, 10.8
-
Bloodscalp Axe Thrower
Quest objective · 33.4, 13.8
-
Bloodscalp Shaman
Quest objective · 29.4, 19.8
-
Bloodscalp Beastmaster
Quest objective · 27.6, 11.2
-
Bloodscalp Scavenger
Quest objective · 32.6, 13.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Northern Stranglethorn), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.