What to do
Use the Spirit Totem on the corpses of 6 Slain Crew Members.
Objective by objective
- Kill (any of) Slain Crew Member NPC #42681 counts 4 different creatures
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Something's wrong here, <name>.
The ship's crew has been slain. Yet there is no bloodshed or damage to the ship's structure.
This was not the Horde's doing.
We will find the answers we seek by speaking to the spirits of the dead. They have not yet left this world.
Take this totem and place it near the corpses of the fallen. You will have a few seconds to listen to their last few thoughts.
Beware, however! There is no telling how the spirits of the dead will react to our prodding.
Progress
The spirits always have something to say to those who will listen.
Completion
We were bound to run into the Twilight's Hammer sooner or later, <name>. If they're behind this, it's quite likely that the World Pillar fragment is in their possession.
Category: Deepholm.
What you need
- Handed to you when you accept it
- Spirit Totem
The reward
-
Skyrend Bracers
item #61497 · Uncommon · item level 289 · sells for 7g 82s 64c
-
Totem-Caller Hood
item #61499 · Uncommon · item level 289 · sells for 11g 73s 39c
-
Incorporeal Sandals
item #61501 · Uncommon · item level 289 · sells for 11g 81s 83c
- Money
- 8g 20s
- and 1g 17s 50c more at level 90, the level cap, in place of the experience
- Experience
- 34,900
-
at level 87 or lower; less above
By character level
Level Experience Share 81–87 34,900 100% 88 27,900 80% 89 20,950 60% 90 none 1g 17s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- The Earthen Ring +250
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 82, requires level 81
- Profession
- none
- Repeats
- once only
The chain
Before this
- Diplomacy First #26247 · any one of these
After this
- On Second Thought, Take One Prisoner #26250
- Take No Prisoners #26251
Where it starts and ends
- Starts at
-
- Stormcaller Mylra npc · Deepholm at 0.640, 0.459
- Hand in to
-
- Stormcaller Mylra npc · Deepholm at 0.640, 0.459
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Deepholm
-
Stormcaller Mylra
Starts the quest · 64.0, 45.9
-
Stormcaller Mylra
Hand the quest in · 64.0, 45.9
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Deepholm), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.