What to do
Use Jin'Zil's Voodoo Stick to infuse 12 Krom'gar Marauders with Voodoo.
Objective by objective
- Kill or interact with Krom'gar Marauder NPC #41360
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Ah, it is done! Now to test it out.
Travel to the main point of conflict within Greatwood Vale and use my voodoo stick on the Krom'gar marauders battling the Grimtotem. My voodoo magic should renew their vigor and allow them to crush our enemies!
Go now, <name>!
Progress
Hurry, <name>!
Completion
Victory, at last! Though it stands to reason that without a stable supply line this victory will be short lived. Enjoy it while it lasts, <name>.
Category: Stonetalon Mountains.
What you need
- Handed to you when you accept it
- Jin'Zil's Voodoo Stick
The reward
No item reward.
- Money
- 80s
- and 22s 20c more at level 90, the level cap, in place of the experience
- Experience
- 3,650
-
at level 35 or lower; less above
By character level
Level Experience Share 26–35 3,650 100% 36 2,900 80% 37 2,200 60% 38 1,450 40% 39 725 20% 40–89 370 10% 90 none 22s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 3,650 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Orgrimmar +500
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 30, requires level 26
- Profession
- none
- Repeats
- once only
The chain
Before this
- Da Voodoo: Resonite Crystal #26062 · any one of these
After this
Where it starts and ends
- Starts at
-
- Witch Doctor Jin'Zil npc · Stonetalon Mountains at 0.711, 0.912
- Hand in to
-
- Witch Doctor Jin'Zil npc · Stonetalon Mountains at 0.711, 0.912
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Stonetalon Mountains
-
Witch Doctor Jin'Zil
Starts the quest · 71.1, 91.2
-
Witch Doctor Jin'Zil
Hand the quest in · 71.1, 91.2
-
Krom'gar Marauder
Quest objective · 70.2, 85.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 2 completed runs. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 2 runs by 2 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 2) not yet
- Tips – what most players do needs 5 runs (now 2) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 2 from 2) not yet
Timings
Based on 2 completed runs. Published by the analyser – low confidence.
Same 2 runs; mean 16 min 46 s.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 4,015 XP, done around level 29.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Stonetalon Mountains), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- where players die – not published yet
Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 2 from 2): unlike the route, a death spot is about the player, not the quest.
- Pick up
- 0.710, 0.910 median of 2 recorded accepts on Stonetalon Mountains
- Turn in
- 0.710, 0.910 median of 2 recorded turn-ins on Stonetalon Mountains
- Deaths during this quest
- 2 deaths, in 2 runs Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.
Objectives, in the order players do them
Order published by the analyser from 2 runs.
Objective 1 — needs 12
Players finish it about 11 min 52 s into the quest (median over 2 runs, low confidence). order not certain yet
Go to (published hotspots):
- 0.728, 0.847 weight 0.75, 18 points
24 recorded positions in Stonetalon Mountains.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- where players die – not published yet
Tips
The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.
- Expect to die here – bring food or a friend.Evidence: 2 deaths across 2 runs (1.0 per run)
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
21 min 27 s | 1 | 29 | 80s |
Community notes
Nobody has added a note to this quest yet.