What to do
Speak to Fiasco Sizzlegrin just outside of the building to join the assault, then use your improvised explosives to kill 100 Azsh'ir Soldiers, 20 Azsh'ir Wave Screamers, and 12 Azsh'ir Archaens.
Objective by objective
- Kill or interact with Fiasco Sizzlegrin NPC #40918
- Kill or interact with Azsh'ir Soldier NPC #41249
- Kill or interact with Azsh'ir Wave Screamer NPC #41250
- Kill or interact with Azsh'ir Archaean NPC #42549
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We have everything we need to begin the attack.
If your claims were correct, you would do well to make sure you cling tight to your mount as we make the run. Anyone who gets caught in the open water isn't likely to out-swim a naga.
Kill as many as you can as we make the attack run and we'll rendezvous on the broken ledge of the southern terrace above once we've expended our explosives. Hopefully by that point there will be few enough that we can finish them off the old-fashioned way.
Completion
You did great up there, soldier! You devastated their ranks, but there were far more than we accounted for, and most of my men went down out there in the masses of naga.
We'll need to hold this position as long as possible to buy them time. Hopefully some of them will still make it to the rendezvous.
Category: Shimmering Expanse.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Atoll Treaders
item #59659 · Uncommon · item level 272 · sells for 11g 10s 46c
-
Tiger Shark Belt
item #59660 · Uncommon · item level 272 · sells for 7g 48s 63c
-
Pelagic Prism
item #59661 · Uncommon · item level 272 · sells for 8g 99s 23c
- Money
- 7g 80s
- and 46s 50c more at level 90, the level cap, in place of the experience
- Experience
- 27,700
-
at level 86 or lower; less above
By character level
Level Experience Share 80–86 27,700 100% 87 22,150 80% 88 16,600 60% 89 11,100 40% 90 none 46s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 81, requires level 80
- Profession
- none
- Repeats
- once only
The chain
Before this
- Clear Goals #25959 · all of these
- Not Entirely Unprepared #25960 · all of these
- Properly Inspired #25962 · all of these
After this
- Fallen But Not Forgotten #25964
- Gauging Success #25965
Where it starts and ends
- Starts at
-
- Captain Vilethorn npc · Shimmering Expanse at 0.512, 0.630
- Hand in to
-
- Captain Vilethorn npc · Shimmering Expanse at 0.512, 0.630
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Shimmering Expanse
-
Captain Vilethorn
Starts the quest · 51.2, 63.0
-
Captain Vilethorn
Hand the quest in · 51.2, 63.0
-
Fiasco Sizzlegrin
Quest objective · 51.6, 62.4
-
Azsh'ir Soldier
Quest objective · 39.0, 78.6
-
Azsh'ir Wave Screamer
Quest objective · 35.6, 81.4
-
Azsh'ir Archaean
Quest objective · 35.2, 65.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Shimmering Expanse), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.