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Rest For the Weary

Quest #25941 Level 81 Kelp'thar Forest Horde only no runs yet

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What to do

Speak to Legionnaire Nazgrim.

The quest giver's words

You have done well, <race>, but there is much more to do and I grow weary.

I have expended a great deal of energy sending a distress message to Earthen Ring leadership, pleading for their help.

I must rest if I am to be of further use to us here.

Speak to the leader of the men you've saved and do what you can to help them prepare for battle.

The naga are scouring the waters for us. It is but a matter of time before they return - and they will surely come in even greater force.

Completion

I hear you, <race>.

I understand the urgency, but these men are in no condition to fight.

Category: Kelp'thar Forest.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
78s
and 4s 70c more at level 90, the level cap, in place of the experience
Experience
2,750
at level 86 or lower; less above
By character level
LevelExperienceShare
80–86 2,750 100%
87 2,200 80%
88 1,650 60%
89 1,100 40%
90 none 4s 70c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 81, requires level 80
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Rest For the Weary starts and ends in Kelp'thar Forest
Where Rest For the Weary starts and ends in Kelp'thar Forest
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Kelp'thar Forest
Relevant locations in Kelp'thar Forest

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Kelp'thar Forest), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Rest For the Weary in Kelp'thar Forest
Overview of Rest For the Weary in Kelp'thar Forest
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem