What to do
Help Sergeant Flinthammer and his mountaineers defend Amberstill Ranch from Frostmane Raiders.
Objective by objective
- Kill or interact with Amberstill Raid Controller NPC #42169
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The reports I'm sending Captain Tharran can't really convey the amount of trouble the Frostmanes have created for us. Your assault on the village has started to relieve some of the pressure. The raids are still frequent, but the trolls don't have the numbers they once did.
Even so, my men are tired and their morale is flagging. Would you help us keep watch for the Frostmane raiders? They could turn up at any time.
Progress
We're glad to have your help, <name>.
Completion
With your help, we've managed to weaken the raiders considerably. They haven't suffered such losses since the raids began. Now is the time to press our advantage.
Category: Dun Morogh.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Bracer of the Nightly Raid
item #57556 · Common · item level 9 · sells for 51c
-
Robes of Endless Raiding
item #57558 · Common · item level 9 · sells for 95c
-
Boots of the Weary Raider
item #57559 · Common · item level 9 · sells for 72c
- Money
- 3s
- Experience
- 775
-
at level 14 or lower; less above
By character level
Level Experience Share 6–14 775 100% 15 625 80% 16 470 60% 17 310 40% 18 160 20% 19–89 80 10% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ironforge +250
- Gnomeregan +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 9, requires level 6
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Protecting the Herd #314
- Rams on the Lam #25905
Where it starts and ends
- Starts at
-
- Sergeant Flinthammer npc · Dun Morogh at 0.704, 0.489
- Hand in to
-
- Sergeant Flinthammer npc · Dun Morogh at 0.704, 0.489
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Dun Morogh
-
Sergeant Flinthammer
Starts the quest · 70.4, 48.9
-
Sergeant Flinthammer
Hand the quest in · 70.4, 48.9
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Dun Morogh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.