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Remove Their Arms

Quest #25713 Level 55 Blasted Lands Alliance only no runs yet

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What to do

Use Buttonwillow's Hand Grenade on 8 Okril'lon Weapons Crates in the Nethergarde Supply Camp.

Make sure to use the grenades from afar, or you will be blasted.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Say there... <name>, is it? I've got a proposition for you which involves explosions. Interested?

I couldn't help but overhear your conversation with the quartermaster. You see... I've been working on an explosive device. It's not very effective against other creatures, but devastating against artillery. If you're heading back into the field to visit those orcs, find some enemy supplies and give this thing a try. Who knows... maybe they like explosions too.

Progress

How did it go out there?

Completion

Ahh, the sound of things going boom makes my heart pitter-pat. You've made this gnome's day, <name>.

Category: Blasted Lands.

What you need

Handed to you when you accept it
Buttonwillow's Hand Grenade

The reward

No item reward.

Money
85s
Experience
8,150
at level 60 or lower; less above
By character level
LevelExperienceShare
54–60 8,150 100%
61 6,550 80%
62 4,900 60%
63 3,250 40%
64 1,650 20%
65–89 825 10%
90 none level cap

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
any race
Class
any class
Level
quest level 55, requires level 54
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Remove Their Arms starts and ends in Blasted Lands
Where Remove Their Arms starts and ends in Blasted Lands
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Blasted Lands
Relevant locations in Blasted Lands

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Blasted Lands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Remove Their Arms in Blasted Lands
Overview of Remove Their Arms in Blasted Lands
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem