What to do
Kill Varkul the Unrelenting.
This task is part of a Naz'jar Battlemaiden vision. If needed, use the Blade of the Naz'jar Battlemaiden at a time focus to return to the vision.
Objective by objective
- Kill or interact with Varkul the Unrelenting NPC #41115
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The Kvaldir leader has shown his rotting, ugly face but a short swim from here, down this hall to our west. We kill him now and the Kvaldir occupation of our once beloved city shall be ended.
Beware Battlemaiden, for he is no weakling. He has many Kvaldir at his command. Some Sira'kess Sea Witches have been dispatched to weaken him during your attack, but they will be interrupted if you let any of his Kvaldir attack them.
Show no mercy, Battlemaiden.
Progress
Your foe is but a short swim down this hall. Go, and bring death with you.
Completion
<The Kvaldir General crumples to the ground, defeated.>
<With this, the ruins of Vashj'ir have been claimed for Lady Naz'jar. Her ultimate goals remain uncertain, but it is clear that the naga came here with purpose.>
<If only you could continue, you are sure that the answers to defeating the naga lie within this vision, but the Wavespeaker's magics are waning, and you are losing your connection with the Battlemaiden.>
Category: Shimmering Expanse.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- Experience
- 41,550
-
at level 86 or lower; less above
By character level
Level Experience Share 80–86 41,550 100% 87 33,250 80% 88 24,950 60% 89 16,600 40% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 81, requires level 80
- Profession
- none
- Repeats
- once only
The chain
Before this
- To the Fathom-Lord's Call #25637 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Fathom-Lord Zin'jatar npc · Shimmering Expanse at 0.364, 0.787
- Hand in to
-
- Fathom-Lord Zin'jatar npc · Shimmering Expanse at 0.364, 0.787
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Shimmering Expanse
-
Fathom-Lord Zin'jatar
Starts the quest · 36.4, 78.7
-
Fathom-Lord Zin'jatar
Hand the quest in · 36.4, 78.7
-
Varkul the Unrelenting
Quest objective · 28.6, 78.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Shimmering Expanse), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.