What to do
Collect 6 Duneclaw Stingers from Duneclaw Scorpids.
Objective by objective
- Collect Duneclaw Stinger item #54856
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
You gotta help me, you just gotta! Chelsea and I came out here to make a bit of money, just sell some supplies, legit work. Next thing I know she's on her deathbed! She's got a fever that'd shock a blacksmith, and she's hallucinating...
She must've been stung by the scorpids near here! I've seen it happen, it's not pretty. I gotta get some poison glands to make an antidote but I can't leave her side!
Please, help me! Get me those glands!
Progress
Do you have them? Oh, please...
Completion
Oh thank you, thank you! I know a bit of alchemy, I'm not totally useless. Here goes...
Category: Tanaris.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 65s
- and 34s 50c more at level 90, the level cap, in place of the experience
- Experience
- 5,800
-
at level 51 or lower; less above
By character level
Level Experience Share 44–51 5,800 100% 52 4,650 80% 53 3,450 60% 54 2,300 40% 55 1,150 20% 56–89 575 10% 90 none 34s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 5,800 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Gadgetzan +250
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 46, requires level 44
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Gargantapid #25522
Where it starts and ends
- Starts at
-
- Gus Rustflutter npc · Tanaris at 0.425, 0.243
- Hand in to
-
- Gus Rustflutter npc · Tanaris at 0.425, 0.243
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Tanaris
-
Gus Rustflutter
Starts the quest · 42.5, 24.3
-
Gus Rustflutter
Hand the quest in · 42.5, 24.3
-
Duneclaw Matriarch
Quest objective · 42.4, 27.4
-
Duneclaw Lasher
Quest objective · 41.8, 23.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 17 min 14 s.
Counting every recorded attempt, finished or not.
8 tracked kills, typically 6,380 XP, done around level 46.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Tanaris), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.420, 0.240 median of 1 recorded accept on Tanaris
- Turn in
- 0.420, 0.240 median of 1 recorded turn-in on Tanaris
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 6
Players finish it about 16 min 57 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.410, 0.230 weight 0.67, 8 points
6 recorded positions in Tanaris.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
17 min 14 s | 0 | 46 | 65s |
Community notes
Nobody has added a note to this quest yet.