What to do
Slay 7 Grimtotem Pillagers.
Objective by objective
- Kill or interact with Grimtotem Pillager NPC #39947
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The cowardly Grimtotem have attacked us by surprise when we were least prepared!
You will be of most help to Thousand Needles elsewhere, <class>. We have heard rumors that the goblins and gnomes somehow survived in a giant barge out on the salt flats.
Motega Firemane is at the base of the summit. He can get you a canoe to take you there.
Do you mind helping us fight off the Grimtotem on your way to him?
Completion
You want a canoe to go out to the salt flats? But, surely the race track has been destroyed?!
Nonetheless, for your bravery, you will have the last one!
Category: Thousand Needles.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 50s
- and 26s 40c more at level 90, the level cap, in place of the experience
- Experience
- 4,350
-
at level 45 or lower; less above
By character level
Level Experience Share 38–45 4,350 100% 46 3,500 80% 47 2,600 60% 48 1,750 40% 49 875 20% 50–89 440 10% 90 none 26s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 4,350 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Thunder Bluff +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 40, requires level 38
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Two If By Boat #25489
Where it starts and ends
- Starts at
-
- Kanati Greycloud npc · Thousand Needles at 0.111, 0.112
- Hand in to
-
- Motega Firemane npc · Thousand Needles at 0.105, 0.085
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Thousand Needles
-
Kanati Greycloud
Starts the quest · 11.1, 11.2
-
Motega Firemane
Hand the quest in · 10.5, 8.5
-
Grimtotem Pillager
Quest objective · 11.2, 11.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 7 min 23 s.
Counting every recorded attempt, finished or not.
1 tracked kill, typically 4,785 XP, done around level 39.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- where players die – not published yet
Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.
- Pick up
- 0.110, 0.110 median of 1 recorded accept on Thousand Needles
- Turn in
- 0.110, 0.080 median of 1 recorded turn-in on Thousand Needles
- Deaths during this quest
- 1 death, in 1 run Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1
No progress events recorded for this objective yet.
Go to (clustered from raw points on this page):
- 0.130, 0.050 weight 1.00, 1 point
1 recorded position in Thousand Needles.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- where players die – not published yet
Tips
The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.
- Expect to die here – bring food or a friend.Evidence: 1 deaths across 1 run (1.0 per run)
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
7 min 23 s | 1 | 39 | 50s |
Community notes
Nobody has added a note to this quest yet.