What to do
Kill 10 Frayfeather Hippogryphs of any type, then use the Muisek Vessel to shrink and capture them.
Objective by objective
- Collect Hippogryph Muisek item #9595
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The next step is hippogryphs.
As Master Uzer'i always said, hippogryphs have been loyal companions to the night elves for many years, an' their spirits are loyal and steadfast.
I don't think they'll miss a few, and I don't care if they do. We need the muisek of 10 frayfeather hippogyphs in the wilderness to the south.
Progress
Were you able to capture the hippogryphs?
Completion
Master always said "after killing an animal, if we allowed the muisek to escape, it may take the form of an even greater creature." This is dangerous stuff. Thanks for helping me with my studies.
Category: Feralas.
What you need
- Handed to you when you accept it
- Hippogryph Muisek Vessel
The reward
No item reward.
- Money
- 45s
- and 23s 40c more at level 90, the level cap, in place of the experience
- Experience
- 3,900
-
at level 43 or lower; less above
By character level
Level Experience Share 35–43 3,900 100% 44 3,150 80% 45 2,350 60% 46 1,550 40% 47 775 20% 48–89 390 10% 90 none 23s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Darkspear Trolls +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 38, requires level 35
- Profession
- none
- Repeats
- once only
The chain
Before this
- Testing the Vessel #25336 · any one of these
After this
- The Flow of Muisek #25641
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Feralas), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.