What to do
Defeat Lord Ginormus.
Objective by objective
- Kill or interact with The Ginormus NPC #39075
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The rules are simple: Two men enter, one--wait. Sometimes there's women.
Two people enter, one--Wait, no, sometimes it's more than two...and that means more than two come out--
Alright, only rule is stay in the drome! There are no other rules!
You're up against the biggest, baddest member of the Wastewander Bandits first. This'll either be a warmup or a bloodbath...it's up to you which!
Progress
Stop wasting my time. Enter and fight!
Completion
An impressive start. Be prepared for more.
Category: Tanaris (Group).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 2g 10s
- and 58s 50c more at level 90, the level cap, in place of the experience
- Experience
- 9,800
-
at level 54 or lower; less above
By character level
Level Experience Share 47–54 9,800 100% 55 7,850 80% 56 5,900 60% 57 3,900 40% 58 1,950 20% 59–89 975 10% 90 none 58s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 9,800 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 49, requires level 47
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Thunderdrome: Zumonga! #25094
Where it starts and ends
- Starts at
-
- Dr. Dealwell npc · Tanaris at 0.518, 0.281
- Hand in to
-
- Katrina Turner npc · Tanaris at 0.516, 0.280
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Tanaris
-
Dr. Dealwell
Starts the quest · 51.8, 28.1
-
Katrina Turner
Hand the quest in · 51.6, 28.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 1 min 31 s.
Counting every recorded attempt, finished or not.
1 tracked kill, typically 10,780 XP, done around level 48.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Tanaris), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.520, 0.280 median of 2 recorded accepts on Tanaris
- Turn in
- 0.520, 0.280 median of 1 recorded turn-in on Tanaris
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1
No progress events recorded for this objective yet.
Go to (clustered from raw points on this page):
- 0.520, 0.280 weight 1.00, 1 point
1 recorded position in Tanaris.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
1 min 31 s | 0 | 48 | 2g 10s |
Community notes
Nobody has added a note to this quest yet.