What to do
Travel to Camp Una'fe in the Overgrowth of Southern Barrens and speak with Makaba Flathoof.
The quest giver's words
Turn your eyes to the southeast. Do you see the campfire smoke from Camp Una'fe?
Not ten minutes ago I saw great puffs of white smoke roll up into the sky from the center of camp. It was an old signal used by my village to coordinate the hunt over great distances, but this time, it was a distress signal.
<name>, my brother Makaba had gone into that unnatural jungle. Please go there and make sure he's not in any trouble.
There are few paths: look for tents within the wilderness.
Completion
So my sister recognized the old signals? Her hunter's eyes are as sharp as ever.
<name>, when we first set up this camp we were at the edge of this jungle. Now look at it!
Something is amiss.
Category: Southern Barrens.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 30s
- and 15s more at level 90, the level cap, in place of the experience
- Experience
- 2,550
-
at level 36 or lower; less above
By character level
Level Experience Share 29–36 2,550 100% 37 2,050 80% 38 1,500 60% 39 1,000 40% 40 500 20% 41–89 250 10% 90 none 15s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Thunder Bluff +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 31, requires level 29
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Onatay npc · Southern Barrens at 0.395, 0.203
- Hand in to
-
- Makaba Flathoof npc · Southern Barrens at 0.442, 0.337
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Southern Barrens
-
Onatay
Starts the quest · 39.5, 20.3
-
Makaba Flathoof
Hand the quest in · 44.2, 33.7
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Southern Barrens), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.