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Poison Water

Quest #20440 Level 5 Mulgore Horde only 1 run – thin

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What to do

Collect 6 Prairie Wolf Paws and 4 Plainstrider Talons.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Our sacred wells have been tainted, and I will need your help to fix this.

To cleanse each well, I must create a cleansing totem, then you must bring the totem to the well and perform a cleansing ritual.

First we will create a cleansing totem for the Winterhoof Water Well. To do this, the land must offer its aid. Hunt prairie wolves for their paws and adult plainstriders for their talons. They are to the southwest.

Return to me with the paws and talons, <name>.

Progress

Do you have the paws and talons, <name>?

Completion

You have done well, <name>. I will take these and bind their power into a totem of cleansing.

Category: Mulgore.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 2s 70c more at level 90, the level cap, in place of the experience
Experience
450
at level 10 or lower; less above
By character level
LevelExperienceShare
4–10 450 100%
11 360 80%
12 270 60%
13 180 40%
14 90 20%
15–89 45 10%
90 none 2s 70c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 495 experience (median of 1 run), no money (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 450 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
Tauren
Class
any class
Level
quest level 5, requires level 4
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
Hand in to
Where Poison Water starts and ends in Mulgore
Where Poison Water starts and ends in Mulgore
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Mulgore
Relevant locations in Mulgore
Relevant locations in Thunder Bluff
Relevant locations in Thunder Bluff
  • Mulgore
  • Thunder Bluff
    • Adult Plainstrider Quest objective · 32.8, 37.6
    • Elder Plainstrider Quest objective · 42.8, 17.0
    • Prairie Stalker Quest objective · 26.4, 46.0
    • Prairie Wolf Alpha Quest objective · 38.8, 22.2

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
8 min 3 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

8 min 3 s fastest recorded run slowest 8 min 3 s

Same 1 run; mean 8 min 3 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

1.0 deaths per attempt 1 deaths in total

12 tracked kills, typically 495 XP, done around level 6.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Mulgore), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Poison Water in Mulgore
Overview of Poison Water in Mulgore
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
  • where players die – not published yet

Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.

Pick up
0.480, 0.600 median of 1 recorded accept on Mulgore
Turn in
0.480, 0.600 median of 1 recorded turn-in on Mulgore
Deaths during this quest
1 death, in 1 run Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 1 — needs 6

Players finish it about 3 min 18 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.520, 0.630 weight 1.00, 11 points

4 recorded positions in Mulgore.

Objective 1 of Poison Water in Mulgore
Objective 1 of Poison Water in Mulgore
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
  • where players die – not published yet

Objective 2 — needs 4

Players finish it about 4 min 7 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.500, 0.680 weight 0.50, 3 points

3 recorded positions in Mulgore.

Objective 2 of Poison Water in Mulgore
Objective 2 of Poison Water in Mulgore
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
  • where players die – not published yet

Tips

The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.

  • Expect to die here – bring food or a friend.Evidence: 1 deaths across 1 run (1.0 per run)

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem