Gearing Redridge
Quest #1618
Level 16
Ironforge
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Tormus Deepforge wants you to bring 4 Runed Copper Belts and 4 Heavy Copper Mauls to Verner Osgood in Redridge.
Objective by objective
- Collect Runed Copper Belt item #2857
- Collect Heavy Copper Maul item #6214
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We dwarves aren't the only ones fighting. Our human allies have their hands full too!
Redridge is under periodic attack from blackrock orcs, and their supply of equipment is always low. If you were to help them out, I'm sure their resident blacksmith, Verner Osgood, would teach you a trick or two.
Progress
I hope you're here with good news from Ironforge. Because I'm at my wit's end!
Completion
Thank you, <name>. This will help me out tremendously. With the Blackrock orcs attacking from Stonewatch Keep and the Redridge gnolls lurking in the foothills to the north, I'm always fixing armor and making new weapons for our troops.
The supplies you brought will give me a moment's peace. I will have enough time to teach you something...
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Plans: Ironforge Breastplate
item #6735 · Uncommon · item level 20 · sells for 1s 50c
- Money
- none
- and 7s 20c more at level 90, the level cap, in place of the experience
- Experience
- 1,150
-
at level 21 or lower; less above
By character level
Level Experience Share 1–21 1,150 100% 22 925 80% 23 700 60% 24 460 40% 25 230 20% 26–89 120 10% 90 none 7s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Stormwind +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 16, requires level 1
- Profession
- Blacksmithing 60
- Repeats
- once only
Filed under Blacksmithing rather than under a zone.
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Tormus Deepforge npc · Ironforge at 0.486, 0.425
- Hand in to
-
- Verner Osgood npc · Redridge Mountains at 0.297, 0.435
- pick up
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Ironforge
-
Tormus Deepforge
Starts the quest · 48.6, 42.5
-
-
Redridge Mountains
-
Verner Osgood
Hand the quest in · 29.7, 43.5
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Ironforge), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.