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The Blackmaw Doublecross

Quest #14435 Level 17 Azshara Horde only no runs yet

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What to do

Wear the Ambassador Disguise and talk to Andorel Sunsworn to teleport into Blackmaw Hold. Speak with Ungarl to wreck the negotiations, then kill 4 Blackmaw Warriors and 4 Blackmaw Shaman on your way out.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Andorel here has crafted a little bit of magic for me. Come, stand next to my fire, and steep yourself in the fumes from the tea. Drape the robes around you and you'll take on the appearance of a night elven ambassador to the Blackmaw.

Don your disguise and speak to Andorel here in camp. He'll teleport you to the heart of Blackmaw hold, where the negotiations are to take place. Speak with Chieftain Ungarl and sabotage the treaty. Then, kill as many Blackmaw as you can on the way back!

Progress

If our ruse pays off, <name>, we will forever drive a wedge between the Alliance and the Blackmaw.

Completion

Victory! The Blackmaw won't know who to trust anymore.

With that delicate bit of business complete, I can orchestrate a full-on assault against those beasts without worrying about them siding with the Alliance.

You do good work, <name>. Perhaps we should place you in the Horde diplomatic corps? Hah-har!

Category: Azshara.

What you need

Handed to you when you accept it
Ambassador Disguise

The reward

Money
18s
and 9s 60c more at level 90, the level cap, in place of the experience
Experience
1,600
at level 22 or lower; less above
By character level
LevelExperienceShare
15–22 1,600 100%
23 1,300 80%
24 950 60%
25 650 40%
26 320 20%
27–89 160 10%
90 none 9s 60c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 17, requires level 15
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where The Blackmaw Doublecross starts and ends in Azshara
Where The Blackmaw Doublecross starts and ends in Azshara
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Azshara
Relevant locations in Azshara
  • Azshara
    • Haggrum Bloodfist Starts the quest · 42.4, 23.6
    • Haggrum Bloodfist Hand the quest in · 42.4, 23.6
    • Blackmaw Shaman Quest objective · 31.4, 30.2
    • Blackmaw Warrior Quest objective · 36.8, 26.6

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 1 recorded attempt the hub has.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 1 recorded attempt in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 1 turned in / attempted 1 abandoned

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Azshara), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Blackmaw Doublecross in Azshara
Overview of The Blackmaw Doublecross in Azshara
  • hotspot centroid (numbered by weight)
  • where players were
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 3 — needs 4

Players finish it about 1 min 14 s into the quest (median over 1 run).

Go to (clustered from raw points on this page):

  1. 0.385, 0.245 weight 1.00, 2 points

2 recorded positions in Azshara.

Objective 3 of The Blackmaw Doublecross in Azshara
Objective 3 of The Blackmaw Doublecross in Azshara
  • hotspot centroid (numbered by weight)
  • where players were

Objective 2 — needs 4

Players finish it about 1 min 45 s into the quest (median over 1 run).

Go to (clustered from raw points on this page):

  1. 0.390, 0.250 weight 1.00, 2 points
  2. 0.370, 0.260 weight 0.50, 1 point
  3. 0.360, 0.280 weight 0.50, 1 point

4 recorded positions in Azshara.

Objective 2 of The Blackmaw Doublecross in Azshara
Objective 2 of The Blackmaw Doublecross in Azshara
  • hotspot centroid (numbered by weight)
  • where players were

Tips

The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.

  • Most players finish objective 3 first.Evidence: median time to reach it is the shortest, over 1 run

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 0 completed runs.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter – 0 – –

Community notes

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