Every cookie, what it does and how long it lasts ·

← All quests

Taking Part

Quest #14311 Level 32 Desolace AllianceHorde 1 run – thin

Open on Wowhead ↗ Suggest a correction

What to do

Use the Cenarion Seeds next to 5 of the Fertile Mounds around the Cenarion Wildlands.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

What a glorious time we live in!

The former wastelands of Desolace are blooming, bursting with life. Imagine, <class>, if all of Azeroth's wastelands awoke in such a fashion! Perhaps someday...

It's true that there are weighty issues at hand here, but why not take a moment to appreciate the wondrous miracle we are witnessing?

In fact, why not take part in it? Here are some Cenarion Seeds. Use them at the more fertile spots of the wildlands.

Perfect medicine for lifting a weary soul!

Completion

The rejuvenation is so invigorating! Don't you think?

Category: Desolace.

What you need

Handed to you when you accept it
Cenarion Seeds

The reward

No item reward.

Money
none
and 16s 20c more at level 90, the level cap, in place of the experience
Experience
2,700
at level 37 or lower; less above
By character level
LevelExperienceShare
29–37 2,700 100%
38 2,150 80%
39 1,650 60%
40 1,100 40%
41 550 20%
42–89 270 10%
90 none 16s 20c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 2,970 experience (median of 1 run), no money (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 2,700 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 32, requires level 29
Profession
none
Repeats
once only

The chain

Before this

Where it starts and ends

Starts at
Hand in to
Where Taking Part starts and ends in Desolace
Where Taking Part starts and ends in Desolace
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Desolace
Relevant locations in Desolace

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
7 min 50 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

7 min 50 s fastest recorded run slowest 7 min 50 s

Same 1 run; mean 7 min 50 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 2,970 XP, done around level 34.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Desolace), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Taking Part in Desolace
Overview of Taking Part in Desolace
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.580, 0.490 median of 1 recorded accept on Desolace
Turn in
0.580, 0.490 median of 1 recorded turn-in on Desolace
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 1 — needs 5

Players finish it about 3 min 6 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.510, 0.487 weight 0.80, 4 points

5 recorded positions in Desolace.

Objective 1 of Taking Part in Desolace
Objective 1 of Taking Part in Desolace
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 7 min 50 s 0 34 –

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem