What to do
Receive 6 Energized charges from the Energy Conduits as you ascend to the top of the Arcane Pinnacle.
Objective by objective
- Use or find Energy Conduit object #195365
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
This is somewhat simple and somewhat not simple. All the way up there are Energy Conduits. Rather like this one right here one might say! Indeed, I do say.
Now for you. You must use my jump pads to ascend the pinnacle, and you must touch all of the conduits you see along the way. When you get to me at the top, you should be all juicy with energy, because really that's the only way to be.
And be sure to keep moving or you're likely to be sent for quite a trip!
Progress
No no no, you've got it all wrong. You were supposed to gather Energy from the Conduits before you came up here, remember?
One more time, with style!
Completion
It is in this moment that most of my apprentices wonder if there was a logical purpose to storing the energy for my portal in those conduits so that it has to be collected in such a fashion.
Of course there's a purpose! I wish to study your behavior... your strategies, your mistakes, your frustrations, your triumphs. Those are the entire point of these trials.
Now, more. More trials! Doesn't that sound exciting?! Of course it does.
Category: Azshara.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Charged Robes
item #53406 · Uncommon · item level 18 · sells for 9s 28c
-
Juicy Bracers
item #53421 · Uncommon · item level 18 · sells for 4s 58c
- Money
- 10s
- and 8s 40c more at level 90, the level cap, in place of the experience
- Experience
- 1,350
-
at level 23 or lower; less above
By character level
Level Experience Share 15–23 1,350 100% 24 1,100 80% 25 800 60% 26 550 40% 27 270 20% 28–89 140 10% 90 none 8s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 18, requires level 15
- Profession
- none
- Repeats
- once only
The chain
Before this
- The Pinnacle of Learning #14413 · any one of these
After this
- The Trial of Fire #14300
- The Trial of Frost #24478
- The Trial of Shadow #24479
Where it starts and ends
- Starts at
-
- Image of Archmage Xylem npc · Azshara at 0.557, 0.148
- Hand in to
-
- Image of Archmage Xylem npc · Azshara at 0.559, 0.122
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Azshara
-
Image of Archmage Xylem
Starts the quest · 55.7, 14.8
-
Image of Archmage Xylem
Hand the quest in · 56.0, 12.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 1 recorded attempt the hub has.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills, done around level 21.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Azshara), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- pick up
- where players die – not published yet
Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.
- Pick up
- 0.560, 0.150 median of 1 recorded accept on Azshara
- Turn in
- Not recorded yet.
- Deaths during this quest
- 1 death, in 1 run Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.
- Expect to die here – bring food or a friend.Evidence: 1 deaths across 1 run (1.0 per run)
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
– | 1 | 21 | – |
Community notes
Nobody has added a note to this quest yet.