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Mystery Solved

Quest #14282 Level 32 Desolace AllianceHorde 1 run – thin

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What to do

You are to bring the Ancient Engravings of Neptulon to Cenarion Researcher Korrah.

The quest giver's words

Your efforts have paid off. The great risks you have taken have proven worthwhile.

You have discovered the object of the nagas' desire and their reason for overrunning the coast of Desolace.

As for the engravings you've discovered, your duty is clear...

Progress

What have you learned, <class>?

Completion

The vision was true!

You have singlehandedly succeeded where others have failed.

The Circle will have no choice but to pay attention to these findings.

Category: Desolace.

What you need

Handed to you when you accept it
Ancient Engravings of Neptulon
You must be carrying

The reward

Money
65s
and 16s 20c more at level 90, the level cap, in place of the experience
Experience
2,700
at level 37 or lower; less above
By character level
LevelExperienceShare
28–37 2,700 100%
38 2,150 80%
39 1,650 60%
40 1,100 40%
41 550 20%
42–89 270 10%
90 none 16s 20c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 2,970 experience (median of 1 run), 65s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 2,700 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 32, requires level 28
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Mystery Solved starts and ends in Desolace
Where Mystery Solved starts and ends in Desolace
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Desolace
Relevant locations in Desolace

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
1 min 38 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

1 min 38 s fastest recorded run slowest 1 min 38 s

Same 1 run; mean 1 min 38 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 2,970 XP, done around level 33.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Desolace), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Mystery Solved in Desolace
Overview of Mystery Solved in Desolace
  • pick up
  • turn in
Pick up
0.370, 0.110 median of 1 recorded accept on Desolace
Turn in
0.390, 0.270 median of 1 recorded turn-in on Desolace
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 1 min 38 s 0 33 65s

Community notes

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