What to do
You are to collect 7 pieces of Element 116 and bring them to Bizby at Bizby's Caravan.
Objective by objective
- Collect Element 116 item #49034
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
You have a strong feeling that this stone is somehow responsible for the region's refusal to accept the encroaching regrowth.
Looking off to the west, you notice a trail of smoldering debris that appears to be related to this mystery.
You surmise that clearing the debris might assist Thunk's efforts here.
And who knows what this stuff might be good for?
Progress
Whatcha got there, <class>?
Completion
What's this?
< Bizby examines the ore.>
Wahoo! I know someone who will be most interested in acquiring these samples.
Most generous in payment for them as well, I'll wager.
Here, <class>. Take this as your finder's fee.
Category: Desolace.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 60s
- and 15s more at level 90, the level cap, in place of the experience
- Experience
- 2,550
-
at level 36 or lower; less above
By character level
Level Experience Share 27–36 2,550 100% 37 2,050 80% 38 1,500 60% 39 1,000 40% 40 500 20% 41–89 250 10% 90 none 15s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 2,550 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 31, requires level 27
- Profession
- none
- Repeats
- once only
The chain
Before this
- Stubborn Lands #14247 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Smouldering Stone object · Desolace at 0.693, 0.212
- Hand in to
-
- Bizby npc · Desolace at 0.610, 0.290
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Desolace
-
Smouldering Stone
Starts the quest · 69.3, 21.2
-
Bizby
Hand the quest in · 61.0, 29.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 29 min 13 s.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 2,805 XP, done around level 32.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Desolace), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.690, 0.210 median of 1 recorded accept on Desolace
- Turn in
- 0.610, 0.290 median of 1 recorded turn-in on Desolace
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 7
Players finish it about 28 min 58 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.610, 0.240 weight 0.57, 4 points
7 recorded positions in Desolace.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
29 min 13 s | 0 | 32 | 60s |
Community notes
Nobody has added a note to this quest yet.