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Peace of Mind

Quest #14223 Level 30 Desolace Horde only 1 run – thin

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What to do

Sorrem at Furien's Post wants you to kill Kohor.

Objective by objective

  • Kill or interact with Kohor NPC #35632

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

We are a forward post, charged with monitoring potential adversaries. Once the Horde launches its Desolace campaign, our work here will ensure that nothing takes us by surprise.

Recently, one of our scouts was caught and sacrificed by the Burning Blade at their stronghold to the east. Since then, we've been assaulted with threats and taunts from a Burning Blade wretch named Kohor.

Their days here are numbered, but I will pay handsomely for that one to be silenced now!

Completion

It is done.

Sorrem should be able to sleep in peace now that Kohor 's threats have been silenced.

Category: Desolace.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
25s
and 15s more at level 90, the level cap, in place of the experience
Experience
2,450
at level 35 or lower; less above
By character level
LevelExperienceShare
27–35 2,450 100%
36 1,950 80%
37 1,450 60%
38 975 40%
39 490 20%
40–89 250 10%
90 none 15s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 2,695 experience (median of 1 run), 25s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 2,450 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 30, requires level 27
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
  • Sorrem npc · Desolace at 0.449, 0.295
Hand in to
  • Sorrem npc · Desolace at 0.449, 0.295
Where Peace of Mind starts and ends in Desolace
Where Peace of Mind starts and ends in Desolace
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Desolace
Relevant locations in Desolace
  • Desolace
    • Sorrem Starts the quest · 44.9, 29.5
    • Sorrem Hand the quest in · 44.9, 29.5
    • Kohor Quest objective · 53.4, 33.0

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 2 runs by 2 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 2) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 2 from 2) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 2 recorded attempts in total.
1 min 42 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

1 min 42 s fastest recorded run slowest 1 min 42 s

Same 1 run; mean 1 min 42 s.

1 / 2 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

1 tracked kill, typically 2,695 XP, done around level 32.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Desolace), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Peace of Mind in Desolace
Overview of Peace of Mind in Desolace
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.450, 0.290 median of 2 recorded accepts on Desolace
Turn in
0.530, 0.340 median of 1 recorded turn-in on Desolace
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 2 runs.

Objective 1 — needs 1

Players finish it about 1 min 39 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.530, 0.340 weight 1.00, 2 points

1 recorded position in Desolace.

Objective 1 of Peace of Mind in Desolace
Objective 1 of Peace of Mind in Desolace
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 2 attempts; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 1 min 42 s 0 32 25s

Community notes

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