What to do
You are to create a Raging Vortex by defeating 7 Disciples of Elune in the presence of your firestorm.
Should you lose your Vortex Gem, another can be obtained from the Ancient Vortex Runestone.
Objective by objective
- Kill or interact with Seething Vortex NPC #35392
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
You are now able to understand the script in which the journal was written.
Along the runestone, it is explained that the monument's gemstones were imbued with the power to summon a firestorm.
The storm could grow to be a mighty weapon either through sustained worship of Elune, or charged by spiritual energies of the fallen.
Looking down upon the newly revealed ghosts of Elune's disciples, you reason that you have neither the time, nor the inclination to worship the goddess of your enemy....
Completion
It is done! Furien's exhaustive research was not in vain.
The raging Vortex is ready to be unleashed upon your enemies at last!
Category: Desolace.
What you need
- Handed to you when you accept it
- Vortex Gem
The reward
No item reward.
- Money
- none
- and 15s more at level 90, the level cap, in place of the experience
- Experience
- 2,550
-
at level 36 or lower; less above
By character level
Level Experience Share 27–36 2,550 100% 37 2,050 80% 38 1,500 60% 39 1,000 40% 40 500 20% 41–89 250 10% 90 none 15s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 2,550 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Silvermoon City +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 31, requires level 27
- Profession
- none
- Repeats
- once only
The chain
Before this
- All Becoming Clearer #14195 · any one of these
After this
- Rider on the Storm #14198
Where it starts and ends
- Starts at
-
- Ancient Vortex Runestone object · Desolace at 0.749, 0.133
- Hand in to
-
- Ancient Vortex Runestone object · Desolace at 0.749, 0.133
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Desolace
-
Ancient Vortex Runestone
Starts the quest · 74.9, 13.3
-
Ancient Vortex Runestone
Hand the quest in · 74.9, 13.3
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 2 completed runs. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 2 runs by 2 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 2) not yet
- Tips – what most players do needs 5 runs (now 2) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 2 from 2) not yet
Timings
Based on 2 completed runs. Published by the analyser – low confidence.
Same 2 runs; mean 8 min 59 s.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 2,805 XP, done around level 31.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Desolace), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.750, 0.130 median of 2 recorded accepts on Desolace
- Turn in
- 0.750, 0.130 median of 2 recorded turn-ins on Desolace
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 2 runs.
Objective 1 — needs 1
Players finish it about 12 min 29 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.760, 0.190 weight 1.00, 1 point
1 recorded position in Desolace.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
13 min 50 s | 0 | 31 | – |
Community notes
Nobody has added a note to this quest yet.