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Venison for the Troops

Quest #14118 Level 10 Azshara Horde only no runs yet

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What to do

Collect 15 Slabs of Venison from Weakened Mosshoof Stags.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

As we chew up the resources of this land for our war machines, we deprive the local animals of their homes. If they are to die anyway, we should not allow that meat to go to waste. Not when the maw of Orgrimmar gapes open, hungry.

Kill the weakened mosshoof stags that remain in this area and collect their meat for our peons and grunts.

Progress

You smell of fresh kill, <class>.

Completion

Meat - and lots of it! Well done. This will keep bellies full as we build our arsenal.

Category: Azshara.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
3s 50c
and 5s 10c more at level 90, the level cap, in place of the experience
Experience
850
at level 15 or lower; less above
By character level
LevelExperienceShare
8–15 850 100%
16 675 80%
17 500 60%
18 340 40%
19 170 20%
20–89 85 10%
90 none 5s 10c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 935 experience (median of 1 run), 3s 50c (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 850 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 10, requires level 8
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Venison for the Troops starts and ends in Azshara
Where Venison for the Troops starts and ends in Azshara
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Azshara
Relevant locations in Azshara

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 2 recorded attempts the hub has.

How precise this guide is

Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 2) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 2 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

1 / 2 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

13 tracked kills, typically 935 XP, done around level 13.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Azshara), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Venison for the Troops in Azshara
Overview of Venison for the Troops in Azshara
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.270, 0.770 median of 1 recorded accept on Azshara
Turn in
0.270, 0.770 median of 1 recorded turn-in on Azshara
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 2 runs.

Objective 1 — needs 15

Players finish it about 6 min 55 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.290, 0.730 weight 1.00, 19 points

7 recorded positions in Azshara.

Objective 1 of Venison for the Troops in Azshara
Objective 1 of Venison for the Troops in Azshara
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem