What to do
Build a murloc hovel at a site Groff marked with a flag on the nearby shore.
Objective by objective
- Use or find Greymist Murloc Build Site object #195043
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Can we build it? Yes we can! Just west of the dig site I planted a banner on the shore. The sand is firm and it's as good a site as any. Take my tools and the parts you collected and build these ornery pests a different place to live.
Progress
How goes our new seaside condo?
Completion
Har har, that sounds like quite a heap you built there. Did they take to it? Good, good! Let's see if my plan comes to fruition.
< Archaeologist Groff watches as scores of murlocs stream down the beach, pouring into the hovel from all corners of the compass. Gradually his brows knit together.>
What have I done?
Category: Darkshore.
What you need
- Handed to you when you accept it
- Marvelous Mobile Murloc Manor Maker
The reward
-
Hovel Digger Bands
item #52594 · Uncommon · item level 18 · sells for 4s 65c
-
Groff's Tarpaulin
item #52663 · Uncommon · item level 18 · sells for 7s 34c
- Money
- 10s
- and 8s 40c more at level 90, the level cap, in place of the experience
- Experience
- 1,350
-
at level 23 or lower; less above
By character level
Level Experience Share 16–23 1,350 100% 24 1,100 80% 25 800 60% 26 550 40% 27 270 20% 28–89 140 10% 90 none 8s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 18, requires level 16
- Profession
- none
- Repeats
- once only
The chain
Before this
- Got Some Flotsam? #13909 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Archaeologist Groff npc · Darkshore at 0.377, 0.828
- Hand in to
-
- Archaeologist Groff npc · Darkshore at 0.377, 0.828
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Darkshore
-
Archaeologist Groff
Starts the quest · 37.7, 82.8
-
Archaeologist Groff
Hand the quest in · 37.7, 82.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Darkshore), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.