What to do
Draaka in Splintertree wants you to fill the Reinforced Canister with 7 Felfires from Felfire Hill.
Objective by objective
- Kill or interact with Fel Fire Bunny NPC #33736
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
<Draaka leans down to speak to you.>
Listen... Before you say anything, I KNOW we're not to meddle with demonic energies....
But look around you! These are desperate times, <class>.
We'll most likely die here, regardless. May as well go out in a blaze of glory, I say!
So... Are you in?
Take this canister and go southeast to Felfire Hill. Use it near the patches of felfire and bring it back to me when you've filled it.
Oh, and best not to mention this to anyone....
Progress
Did you fill up that canister for me, <class>?
Completion
Oh, yes!
This will teach those elves, just you watch!
Category: Ashenvale.
What you need
- Handed to you when you accept it
- Reinforced Canister
The reward
-
Folly's Edge
item #56649 · Uncommon · item level 21 · sells for 21s 17c
-
Felfire-Tainted Vest
item #56650 · Uncommon · item level 21 · sells for 14s 87c
-
Legguards of Abandoned Virtue
item #56651 · Uncommon · item level 21 · sells for 14s 93c
- Money
- 13s
- and 10s 20c more at level 90, the level cap, in place of the experience
- Experience
- 1,650
-
at level 26 or lower; less above
By character level
Level Experience Share 19–26 1,650 100% 27 1,300 80% 28 1,000 60% 29 650 40% 30 330 20% 31–89 170 10% 90 none 10s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 1,650 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Orgrimmar +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 21, requires level 19
- Profession
- none
- Repeats
- once only
The chain
Before this
- Blood of the Weak #13803 · any one of these
After this
- Tell No One! #13751
Where it starts and ends
- Starts at
-
- Splintertree Demolisher npc · Ashenvale at 0.733, 0.622
- Hand in to
-
- Splintertree Demolisher npc · Ashenvale at 0.733, 0.622
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Ashenvale
-
Splintertree Demolisher
Starts the quest · 73.3, 62.2
-
Splintertree Demolisher
Hand the quest in · 73.3, 62.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 29 min 16 s.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 1,815 XP, done around level 24.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Ashenvale), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.730, 0.620 median of 1 recorded accept on Ashenvale
- Turn in
- 0.730, 0.620 median of 1 recorded turn-in on Ashenvale
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 7
Players finish it about 10 min 30 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.806, 0.668 weight 1.00, 7 points
7 recorded positions in Ashenvale.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.