What to do
Speak with Squire Danny to summon your opponent. Once you have defeated the Argent Champion, return to Zul'tore at the Argent Tournament Grounds.
If you lose your lance, you can get another from any of the Lance Racks near the stables or in the Sunreaver Pavilion.
Objective by objective
- Kill or interact with Argent Champion NPC #33707
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
You are nearly ready to compete in the grand melee. To prove yourself worthy of this honor, you must defeat a champion of the Argent Crusade.
Go to the stables outside the pavilion, equip your lance, and mount up. Speak to Squire Danny at the Argent Valiants' Ring on the western edge of the grounds. The squire will call out your opponent when you're ready.
After the battle is concluded, we will speak of the outcome.
Progress
Have you overcome the Argent champion?
Completion
You have proven yourself worthy of the title of champion, <name>. You will compete at the tournament's highest level, riding in the grand melee and crushing the competition under the banner of the Darkspears.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 7g 40s
- and 1g 32s more at level 90, the level cap, in place of the experience
- Experience
- 22,050
-
at level 85 or lower; less above
By character level
Level Experience Share 77–85 22,050 100% 86 17,650 80% 87 13,250 60% 88 8,800 40% 89 4,400 20% 90 none 1g 32s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Darkspear Trolls +250
- The Sunreavers +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 80, requires level 77
- Profession
- none
- Repeats
- once only
Filed under Tournament rather than under a zone.
The chain
Before this
- The Valiant's Charge #13719 · any one of these
After this
- Valiant Of Orgrimmar #13707
- Valiant Of Thunder Bluff #13709
- Valiant Of Undercity #13710
- Valiant Of Silvermoon #13711
- A Champion Rises #13737
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Icecrown), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.