What to do
Vereth the Cunning at the Rise of Suffering has requested that you use a Lithe Stalker to scout out Malykriss.
Objective by objective
- Kill or interact with Malykriss Altar of Sacrifice Bunny NPC #31065
- Kill or interact with Malykriss Blood Forge Bunny NPC #31068
- Kill or interact with Malykriss Icy Lookout Bunny NPC #31064
- Kill or interact with Malykriss Runeworks Bunny NPC #31066
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We need to know what we're up against.
Use the eye of dominion to assume control of a lithe stalker and scout out the area. There are a few spots in particular I saw when flying in that I want you to get a closer look at: the overlook in the northeast, the work area in the southeast, the large forge near the center, and the ritual area in the southwest.
The stalker can leap far and won't be hurt by large falls - use that to your advantage to get up and down from those ramparts.
Progress
Flying may be a bit more graceful, but there's no way that we could get in as close as the stalker can without being detected.
Completion
Excellent work. It seems more death knights remained loyal to Arthas than I initially thought.
He certainly is sparing nothing in his attempt to replace Acherus. A pure saronite citadel would be hard to destroy indeed. There's no need to destroy it though... we can halt production and put down these death knight leaders here and now, before they become a real threat.
Most importantly, we need to disrupt them enough to get those death knights away from from the leaders so that we can make our strike.
Category: Icecrown.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Legplates of Dominion
item #43845 · Uncommon · item level 174 · sells for 9g 86s 8c
-
Lithe Stalker's Cord
item #43866 · Uncommon · item level 174 · sells for 4g 62s 70c
-
Cunning Leather Tunic
item #43906 · Uncommon · item level 174 · sells for 9g 19s 96c
-
Enchanted Bracelets of the Scout
item #43934 · Uncommon · item level 174 · sells for 4g 88s 95c
- Money
- 7g 40s
- and 1g 32s more at level 90, the level cap, in place of the experience
- Experience
- 22,050
-
at level 85 or lower; less above
By character level
Level Experience Share 77–85 22,050 100% 86 17,650 80% 87 13,250 60% 88 8,800 40% 89 4,400 20% 90 none 1g 32s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 80, requires level 77
- Profession
- none
- Repeats
- once only
The chain
Before this
- New Recruit #13143 · any one of these
After this
- Generosity Abounds #13146
- Matchmaker #13147
- Stunning View #13160
Where it starts and ends
- Starts at
-
- Vereth the Cunning npc · Icecrown at 0.541, 0.712
- Hand in to
-
- Vereth the Cunning npc · Icecrown at 0.541, 0.712
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Icecrown
-
Vereth the Cunning
Starts the quest · 54.1, 71.2
-
Vereth the Cunning
Hand the quest in · 54.1, 71.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Icecrown), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.