What to do
Venture to Crusaders' Pinnacle and use the Blessed Banner of the Crusade atop the Pile of Crusader Skulls. Defend the banner against Scourge attack until the land atop the pinnacle is sanctified and then return to Father Gustav at the Valley of Echoes in Icecrown.
Objective by objective
- Kill or interact with Halof the Deathbringer NPC #30989
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
<Highlord Fordring holds a banner of the Argent Crusade.>
This banner is like no other, <name>. It carries with it a powerful blessing, able to sanctify large tracts of blighted land.
You must take it northwest, through the Breach, to an area the Scourge have mockingly named Crusaders' Pinnacle. Plant the banner atop the skulls of our fallen brethren at Crusaders' Pinnacle and defend it against attack. Once the land is sanctified, return to Father Gustav.
Go now, <name>. Hold no fear in your heart.
Progress
Have we broken ground?
Completion
Blessed Light! We have taken the pinnacle! Finally, construction of Justice Keep can begin. Highlord Fordring and the knights are already en route to our new base. You must meet them there, <name>!
Category: Icecrown.
What you need
- Handed to you when you accept it
- Blessed Banner of the Crusade
The reward
-
Emblem of Heroism ×5
currency
- Money
- 7g 10s
- and 1g 32s more at level 90, the level cap, in place of the experience
- Experience
- 21,800
-
at level 84 or lower; less above
By character level
Level Experience Share 77–84 21,800 100% 85 17,450 80% 86 13,100 60% 87 8,700 40% 88 4,350 20% 89 2,200 10% 90 none 1g 32s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Argent Crusade +250
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 79, requires level 77
- Profession
- none
- Repeats
- once only
The chain
Before this
- Into The Frozen Heart Of Northrend #13139 · any one of these
After this
- A Tale of Valor #13068
- The Crusaders' Pinnacle #13157
Where it starts and ends
- Starts at
-
- Highlord Tirion Fordring npc · Icecrown at 0.861, 0.758
- Hand in to
-
- Father Gustav npc · Icecrown at 0.829, 0.728
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Icecrown
-
Highlord Tirion Fordring
Starts the quest · 86.1, 75.8
-
Father Gustav
Hand the quest in · 82.9, 72.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Icecrown), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.