What to do
Use the Death's Gaze Orb to place orbs on the Abomination Lab Orb Stand, the Flesh Giant Lab Orb Stand, and the Cauldron Area Orb Stand, then return to Darkrider Arly at Blackwatch.
Objective by objective
- Use or find Abomination Lab Orb Stand object #192914
- Use or find Flesh Giant Lab Orb Stand object #192915
- Use or find Cauldron Area Orb Stand object #192916
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The Fleshwerks is a vast operation, and it will be difficult to keep an eye on all that transpires there. Fortunately, I have a plan.
<Arly produces an orb from the folds of her cloak and shows it to you.>
This is a death's gaze orb. With it, we can observe the Scourge's actions and decide how best to strike.
Place these orbs on the stands at three crucial areas -- the abomination lab and the flesh giant lab to the southwest, along with the area surrounding the green cauldron far to the west.
Progress
Have you placed those orbs?
Completion
< Darkrider Arly closes her eyes and seems to focus on something far away.>
With the eyes of death itself, I watch our enemy. With this knowledge, we will utterly destroy them.
Category: Icecrown.
What you need
- Handed to you when you accept it
- Death's Gaze Orb
The reward
No item reward.
- Money
- 7g 40s
- and 1g 32s more at level 90, the level cap, in place of the experience
- Experience
- 22,050
-
at level 85 or lower; less above
By character level
Level Experience Share 77–85 22,050 100% 86 17,650 80% 87 13,250 60% 88 8,800 40% 89 4,400 20% 90 none 1g 32s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 80, requires level 77
- Profession
- none
- Repeats
- once only
The chain
Before this
- Where Are They Coming From? #13117 · any one of these
After this
- Spill Their Blood #13134
- Jagged Shards #13136
- I'm Not Dead Yet! #13221
- I'm Not Dead Yet! #13229
Where it starts and ends
- Starts at
-
- Darkrider Arly npc · Icecrown at 0.354, 0.663
- Hand in to
-
- Darkrider Arly npc · Icecrown at 0.354, 0.663
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Icecrown
-
Darkrider Arly
Starts the quest · 35.4, 66.3
-
Darkrider Arly
Hand the quest in · 35.4, 66.3
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Icecrown), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.