What to do
The Bone Witch in Njorndar Village wants you to possess a Water Terror and use it to slay 10 vrykul in the greater Jotunheim region.
Qualifying vrykul are Jotunheim Sleep-Watchers, Jotunheim Warriors, Mjordin Water Magi, Njorndar Spear-Sisters, and Valhalas Vargul.
Objective by objective
- Kill (any of) The Art of Being a Water Terror Kill Credit Bunny NPC #30644 counts 5 different creatures
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The water lock outside my cave is teeming with elementals that the vrykul magi have yet to tame. I am going to teach you a trick for possessing these creatures for a short time, and you will use them to wreak havoc upon Jotunheim!
<The banshee-infested vrykul draws magic in the air and touches a large finger to your forehead.>
Go now and open the gate to the lock. A water terror will rush out and you will possess it to destroy our enemies!
Progress
My reading of the bones tells me that you're not quite done.
Completion
I have never seen such terror in the eyes of a vrykul. They think themselves masters of their world.
You and I are going to prove them wrong. Very wrong.
Category: Icecrown.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Pantaloons of the Water Magi
item #43863 · Uncommon · item level 174 · sells for 9g 9s 80c
-
Spear-Sisters Mantle
item #43907 · Uncommon · item level 174 · sells for 6g 91s 19c
-
Jotunheim Shackles
item #43942 · Uncommon · item level 174 · sells for 4g 55s 51c
-
Links of the Sleep-Watcher
item #43977 · Uncommon · item level 174 · sells for 9g 13s 28c
- Money
- 7g 40s
- and 1g 32s more at level 90, the level cap, in place of the experience
- Experience
- 22,050
-
at level 85 or lower; less above
By character level
Level Experience Share 77–85 22,050 100% 86 17,650 80% 87 13,250 60% 88 8,800 40% 89 4,400 20% 90 none 1g 32s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 80, requires level 77
- Profession
- none
- Repeats
- once only
The chain
Before this
- The Sum is Greater than the Parts #13043 · any one of these
After this
- Through the Eye #13121
Where it starts and ends
- Starts at
-
- The Bone Witch npc · Icecrown at 0.325, 0.429
- Hand in to
-
- The Bone Witch npc · Icecrown at 0.325, 0.429
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Icecrown
-
The Bone Witch
Starts the quest · 32.5, 43.0
-
The Bone Witch
Hand the quest in · 32.5, 43.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Icecrown), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.