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Where Time Went Wrong

Quest #13048 Level 80 The Storm Peaks Horde only no runs yet

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What to do

Use the Lorehammer on Taunka Relics to attune it to the time of Stormhoof. Once it has been attuned to 6 relics from the time of Stormhoof, return to Xarantaur at Camp Tunka'lo.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

The Lorehammer can help us correct the damage to the timeline, but only if we can discover where the history was originally corrupted.

From Chieftain Swiftspear and your findings at Frostfloe Deep, we know that the change happened around the time of Stormhoof's death.

Now, you must go to the Howling Hollow, north of the camp, and inspect the gravesites the North Wind's minions have already destroyed. The Lorehammer will react to artifacts from Stormhoof's era and attune itself to the proper time.

Progress

Have you attuned the Lorehammer to the time period of Stormhoof?

Completion

< Xarantaur accepts the Lorehammer from you.>

At last, we've pinpointed the time of Stormhoof in history. With this knowledge, we can restore the timeline.

Category: The Storm Peaks.

What you need

Handed to you when you accept it
The Lorehammer

The reward

No item reward.

Money
7g 40s
and 1g 32s more at level 90, the level cap, in place of the experience
Experience
22,050
at level 85 or lower; less above
By character level
LevelExperienceShare
77–85 22,050 100%
86 17,650 80%
87 13,250 60%
88 8,800 40%
89 4,400 20%
90 none 1g 32s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 80, requires level 77
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
  • Xarantaur npc · The Storm Peaks at 0.658, 0.514
Hand in to
  • Xarantaur npc · The Storm Peaks at 0.658, 0.514
Where Where Time Went Wrong starts and ends in The Storm Peaks
Where Where Time Went Wrong starts and ends in The Storm Peaks
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in The Storm Peaks
Relevant locations in The Storm Peaks
  • The Storm Peaks
    • Xarantaur Starts the quest · 65.8, 51.4
    • Xarantaur Hand the quest in · 65.8, 51.4
    • Chieftain Swiftspear Quest objective · 61.2, 39.0

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (The Storm Peaks), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Where Time Went Wrong in The Storm Peaks
Overview of Where Time Went Wrong in The Storm Peaks
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem