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Trolls Is Gone Crazy!

Quest #12861 Level 75 Zul'Drak AllianceHorde no runs yet

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What to do

Chief Rageclaw at Light's Breach in Zul'Drak wants you to use the Drakuru "Lock Openers" found on various Drakuru trolls to free 8 Captured Rageclaw.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Drakuru... You know who this troll is? I think bad troll are controlled by the Drakuru troll. They call themself Drakuru trolls - that how I know. Now you see why I am chief of Rageclaw. Smartest of all wolvar!

But that not why I talk to you now. Bad troll come and kick Rageclaw out of den. Rageclaw that no run away held as prisoner in village. You go to Rageclaw Den, southeast, and free captured Rageclaw. Kill troll for lock opener. You maybe kill many troll for many lock opener.

Completion

Rageclaw thank you, <name>. Though Rageclaw Den probably lost forever and troll-Rageclaw friendship also lost forever... and also now I think of it, Ragemane lost forever too. Also brother-in-law. He gone. Hrm, have you seen Chief's mate? I think she gone too.

Maybe you go now. Chief a little depressed.

Category: Zul'Drak.

What you need

You must be carrying

The reward

Money
5g 90s
and 1g 26s more at level 90, the level cap, in place of the experience
Experience
20,950
at level 80 or lower; less above
By character level
LevelExperienceShare
74–80 20,950 100%
81 16,750 80%
82 12,550 60%
83 8,400 40%
84 4,200 20%
85–89 2,100 10%
90 none 1g 26s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 75, requires level 74
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Trolls Is Gone Crazy! starts and ends in Zul'Drak
Where Trolls Is Gone Crazy! starts and ends in Zul'Drak
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Zul'Drak
Relevant locations in Zul'Drak
  • Zul'Drak
    • Chief Rageclaw Starts the quest · 32.2, 75.6
    • Chief Rageclaw Hand the quest in · 32.2, 75.6
    • Captured Rageclaw Quest objective · 34.2, 81.0
    • Drakuru Blood Drinker Quest objective · 34.0, 81.8
    • Drakuru Berserker Quest objective · 33.2, 79.4
    • Drakuru Prophet Quest objective · 35.6, 82.2

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Zul'Drak), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Trolls Is Gone Crazy! in Zul'Drak
Overview of Trolls Is Gone Crazy! in Zul'Drak
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem