Every cookie, what it does and how long it lasts ·

← All quests

The Lich King's Command

Quest #12800 Level 55 Plaguelands: The Scarlet Enclave AllianceHorde Death Knight no runs yet

Open on Wowhead ↗ Suggest a correction

What to do

Report to Scourge Commander Thalanor at Browman Mill.

The quest giver's words

The Scarlet Enclave is no more. What remains of the Crusade will be dealt with in Northrend.

We now turn all of our efforts to Light's Hope Chapel. No longer will this affront to your master be allowed to exist!

I have issued my final command. Scourge Commander Thalanor awaits your arrival at the edge of Browman Mill. Go northwest, through the cave, into the Noxious Glade and take the path leading out of the glade to the mill.

Do not fail me, <name>.

Completion

The Highlord and the other death knights are preparing to strike! We will squeeze the last remnants of life out of this place.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 4s 80c more at level 90, the level cap, in place of the experience
Experience
825
at level 60 or lower; less above
By character level
LevelExperienceShare
55–60 825 100%
61 650 80%
62 490 60%
63 330 40%
64 160 20%
65–89 80 10%
90 none 4s 80c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
Death Knight
Level
quest level 55, requires level 55
Profession
none
Repeats
once only

Filed under Deathknight rather than under a zone.

The chain

Before this

After this

Where it starts and ends

Starts at
  • The Lich King npc · Plaguelands: The Scarlet Enclave at 0.536, 0.369
Hand in to
Where The Lich King's Command starts and ends in Plaguelands: The Scarlet Enclave
Where The Lich King's Command starts and ends in Plaguelands: The Scarlet Enclave
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Plaguelands: The Scarlet Enclave
Relevant locations in Plaguelands: The Scarlet Enclave

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Plaguelands: The Scarlet Enclave), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Lich King's Command in Plaguelands: The Scarlet Enclave
Overview of The Lich King's Command in Plaguelands: The Scarlet Enclave
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem