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Power of the Great Ones

Quest #12762 Level 78 Sholazar Basin AllianceHorde Daily no runs yet

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What to do

Charge the Dormant Polished Crystal at the exposed Lifeblood Pillar. Travel to Sparktouched Haven and use the power the crystal bestows to slaughter 30 of the nearby Frenzyheart wolvar, and then speak to Lightningcaller Soo-met in Sparktouched Haven.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

We need to do something to stop puppy-men attacking Sparktouched Haven. Jaloot brought me very special crystal that he found in River's Heart... we seen only one like it before.

The crystal not have power now, but the opened up lifeblood pillar should have energy to recharge it if you just bring it close. Once the crystal is charged, go to Sparktouched Haven in far southwest and let the crystal's energy make you big and strong.

Then it time to kick some puppy-men butt.

Progress

Good to have you here to help us. Long fight.

Completion

So much energy in you... you full of the power of the Great Ones!

I not lie, I little bit jealous.

Category: Sholazar Basin (Daily).

What you need

Handed to you when you accept it
Dormant Polished Crystal

The reward

No item reward.

Money
13g 60s
and 1g 62s more at level 90, the level cap, in place of the experience
Experience
27,000
at level 83 or lower; less above
By character level
LevelExperienceShare
76–83 27,000 100%
84 21,600 80%
85 16,200 60%
86 10,800 40%
87 5,400 20%
88–89 2,700 10%
90 none 1g 62s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 78, requires level 76
Profession
none
Repeats
Daily

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Power of the Great Ones starts and ends in Sholazar Basin
Where Power of the Great Ones starts and ends in Sholazar Basin
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Sholazar Basin
Relevant locations in Sholazar Basin
  • Sholazar Basin

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Sholazar Basin), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Power of the Great Ones in Sholazar Basin
Overview of Power of the Great Ones in Sholazar Basin
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem