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Stinky's Escape

Quest #1270 Level 37 Dustwallow Marsh Horde only no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Escort "Stinky" Ignatz, then speak with Mebok Mizzyrix in Ratchet.

The quest giver's words

Great, finally something that doesn't want to eat me!!

I need help handling the critters around here, and you fit the mold, <buddy/lady>.

A goblin from Ratchet named Mebok Mizzyrix needs some bogbean leaves for a potion, or something... I honestly don't care why -- his money was good and I know this swamp, so here I am.

Too bad I got myself surrounded before I found the bogbean! Can you help me out of here, and watch my back as I look for Mebok's plant?

Completion

Stinky was here with the herbs I ask of him, and he told me you helped him out of a bind. Good work! A friend of Stinky's is a friend of mine!

He asked me to give you this if I ever saw you, right before he walked back south toward the marsh.

Category: Dustwallow Marsh (Escort).

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
40s
and 22s 20c more at level 90, the level cap, in place of the experience
Experience
3,700
at level 42 or lower; less above
By character level
LevelExperienceShare
30–42 3,700 100%
43 2,950 80%
44 2,250 60%
45 1,500 40%
46 750 20%
47–89 370 10%
90 none 22s 20c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 37, requires level 30
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Stinky's Escape starts and ends in Dustwallow Marsh
Where Stinky's Escape starts and ends in Dustwallow Marsh
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Dustwallow Marsh
Relevant locations in Dustwallow Marsh
Relevant locations in The Barrens
Relevant locations in The Barrens

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Dustwallow Marsh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Stinky's Escape in Dustwallow Marsh
Overview of Stinky's Escape in Dustwallow Marsh
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem