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Fuel for the Fire

Quest #12690 Level 75 Zul'Drak AllianceHorde no runs yet

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What to do

Drakuru in Voltarus wants you to use the Scepter of Command on Bloated Abominations and then use their abilities at the Frigid Breach to kill 60 Drakkari Skullcrushers and lure out 3 Drakkari Chieftains.

Chieftains will appear when enough Skullcrushers have been slain.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

It be time we start our march to Gundrak, mon. It be time for me ta turn ya loose on dem trolls!

Dey breached our wall and put a whole army just north of us.

Hahaha!

Dey be fuel for da fire, mon! We gunna take da chieftiains an' kill da rest! It all be part of my master plan....

You take dis scepter and go command my abominations. Bring 'em to da Drakkari army and kill em all! When da chieftains come, my pet Shalewing gunna snatch 'em up and bring 'em here to me.

Progress

Did ya smash da trolls, <name>?

Completion

We done it, mon!

I got da chieftains all caged up and you led my abominations to victory over their armies.

It be time ta celebrate, mon!

Category: Zul'Drak.

What you need

Handed to you when you accept it
Scepter of Command
You must be carrying

The reward

No item reward.

Money
5g 90s
and 1g 26s more at level 90, the level cap, in place of the experience
Experience
20,950
at level 80 or lower; less above
By character level
LevelExperienceShare
74–80 20,950 100%
81 16,750 80%
82 12,550 60%
83 8,400 40%
84 4,200 20%
85–89 2,100 10%
90 none 1g 26s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 75, requires level 74
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
Hand in to
Where Fuel for the Fire starts and ends in Zul'Drak
Where Fuel for the Fire starts and ends in Zul'Drak
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Zul'Drak
Relevant locations in Zul'Drak

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Zul'Drak), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Fuel for the Fire in Zul'Drak
Overview of Fuel for the Fire in Zul'Drak
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem