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Breaking Through Jin'Alai

Quest #12627 Level 77 Zul'Drak AllianceHorde no runs yet

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What to do

Witch Doctor Khufu at Zim'Torga has asked you to disturb the Blue Cauldron, Green Cauldron, Purple Cauldron, and Red Cauldron.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

I have been trying to commune with the gods. However, the medicine men at the Pools of Jin'Alai are performing rituals that are interfering with my attempts.

It is imperative that we break through their obtrusion. If you were to head southwest into the pools area, I am certain that you would come across the cauldrons they are using for their magic.

Disturb each of the cauldrons to bring down their ritual that is blocking me.

Completion

Yes, I can already feel the difference. Thank you.

Let us see if we can make contact with the gods now.

Category: Zul'Drak.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 1g 29s more at level 90, the level cap, in place of the experience
Experience
21,400
at level 82 or lower; less above
By character level
LevelExperienceShare
74–82 21,400 100%
83 17,100 80%
84 12,850 60%
85 8,550 40%
86 4,300 20%
87–89 2,150 10%
90 none 1g 29s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 77, requires level 74
Profession
none
Repeats
once only

The chain

Before this

Where it starts and ends

Starts at
Hand in to
Where Breaking Through Jin'Alai starts and ends in Zul'Drak
Where Breaking Through Jin'Alai starts and ends in Zul'Drak
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Zul'Drak
Relevant locations in Zul'Drak
  • Zul'Drak
    • Witch Doctor Khufu Starts the quest · 59.5, 58.1
    • Witch Doctor Khufu Hand the quest in · 59.5, 58.1
    • Blue Cauldron Quest objective · 57.3, 65.3
    • Purple Cauldron Quest objective · 57.6, 61.7
    • Red Cauldron Quest objective · 58.7, 62.6
    • Green Cauldron Quest objective · 55.8, 64.3

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Zul'Drak), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Breaking Through Jin'Alai in Zul'Drak
Overview of Breaking Through Jin'Alai in Zul'Drak
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem