What to do
Travel to Mosswalker Village and speak to Moodle once you've arrived.
If you lose Moodle's Stress Ball, speak to High-Oracle Soo-say in Rainspeaker Canopy.
The quest giver's words
I not think you be back in time to go out again, but I wrong. I sending Moodle to nearby Mosswalker friends to bop silly Mosswalkers for not coming see shrine. Their village is east, up ridge, northeast of broken pillar.
You go with Moodle! He extra smart Rainspeaker... you listen to him good-like.
Progress
Soo-say fumbles a bit, but he's not dumb. I do think he's been far too forgiving though... the puppy-men are not going to stop or leave us alone. The only way to stop them is to kill them... there is no "peace."
< Moodle puffs up his chest and points to himself.>
That I am good at.
Completion
Before you say anything, do not assume me as foolish as most of the Oracles you've met. I've been into the world a bit, I've learned your language, and I'm not easily duped.
I knew the Mosswalkers were dead before we ever came, though I didn't know that the undead were behind it.
They are not supposed to be able to enter this land... the destruction of the Lifeblood Pillar must have allowed them in somehow. We must see to it that they leave.
Category: Sholazar Basin.
What you need
- You must be carrying
The reward
No item reward.
- Money
- 3g 30s
- and 63s more at level 90, the level cap, in place of the experience
- Experience
- 10,700
-
at level 82 or lower; less above
By character level
Level Experience Share 76–82 10,700 100% 83 8,550 80% 84 6,400 60% 85 4,300 40% 86 2,150 20% 87–89 1,050 10% 90 none 63s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- The Oracles +250
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 77, requires level 76
- Profession
- none
- Repeats
- once only
The chain
Before this
- Home Time! #12577 · any one of these
After this
- Lifeblood of the Mosswalker Shrine #12579
- The Mosswalker Savior #12580
Where it starts and ends
- Starts at
-
- High-Oracle Soo-say npc · Sholazar Basin at 0.546, 0.564
- Hand in to
-
- Moodle npc · Sholazar Basin at 0.747, 0.510
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Sholazar Basin
-
High-Oracle Soo-say
Starts the quest · 54.6, 56.4
-
Moodle
Hand the quest in · 74.7, 51.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Sholazar Basin), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.