What to do
Kill Foreman Swindlegrin and Meatpie and return to Debaar at the Nesingwary Base Camp.
Objective by objective
- Kill or interact with Foreman Swindlegrin NPC #28186
- Kill or interact with Meatpie NPC #28188
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We must send Foreman Swindlegrin packing if we're going to shut down his mine permanently, but be careful. His bodyguard, Meatpie, is a large, mean ogre, and isn't likely to let you see the foreman without a fight.
The two probably occupy a platform that would let them look out over the entire Venture Company operation at Swindlegrin's Dig.
Remember, the dig is on the far side of the Suntouched Pillar to the northeast. Good luck, <name>.
Progress
Have you dealt with Swindlegrin and his bodyguard?
Completion
What a relief to hear that the Venture Company will trouble us no more. You have my thanks, and that of Hemet for dealing with this problem. A game hunter cannot, in good conscience, lift her weapon against another person.
Category: Sholazar Basin.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Ogre-Crushing Wristguards
item #39332 · Uncommon · item level 162 · sells for 4g 30s 87c
-
Bracers of the Rejuvenated Forest
item #39376 · Uncommon · item level 162 · sells for 4g 37s 29c
-
Spitelinked Bracers
item #39430 · Uncommon · item level 162 · sells for 4g 39s 6c
-
Roaming Wristguards
item #39452 · Uncommon · item level 162 · sells for 4g 42s 24c
- Money
- 6g 20s
- and 1g 26s more at level 90, the level cap, in place of the experience
- Experience
- 21,150
-
at level 81 or lower; less above
By character level
Level Experience Share 76–81 21,150 100% 82 16,900 80% 83 12,700 60% 84 8,450 40% 85 4,250 20% 86–89 2,100 10% 90 none 1g 26s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 76, requires level 76
- Profession
- none
- Repeats
- once only
The chain
Before this
- Venture Co. Misadventure #12524 · any one of these
After this
- Rhino Mastery: The Test #12520
- Dreadsaber Mastery: Becoming a Predator #12549
- Kick, What Kick? #12589
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Sholazar Basin), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.