What to do
Captain Rupert in Drak'Sotra wants you to restore courage to the cowering Crusade Recruits.
Objective by objective
- Kill or interact with Crusade Recruit NPC #28090
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Finally, the patrol arrives!
Here's the situation, <race>. We've lost many of our finest soldiers in this campaign and have had to call upon our recruits to fill in the gaps.
We've just fought one of our fiercest battles and many of the recruits were simply not prepared to face this enemy. There are more fights ahead, and I need them ready to follow orders.
If there's one thing I can't stomach, it's cowardice. Perhaps you can help them find the courage to continue.
Progress
Well, <class>? How are my recruits?
Completion
Well done, <class>. And not a moment too soon. I've received word that a counter-attack is imminent.
You should be on your way. The next post is to the northeast, near the coliseum. Captain Grondel should be waiting for you there.
Category: Zul'Drak (Daily).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 1g 58s
- and 31s 50c more at level 90, the level cap, in place of the experience
- Experience
- 5,300
-
at level 81 or lower; less above
By character level
Level Experience Share 74–81 5,300 100% 82 4,250 80% 83 3,200 60% 84 2,100 40% 85 1,050 20% 86–89 525 10% 90 none 31s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 76, requires level 74
- Profession
- none
- Repeats
- Daily
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Captain Rupert npc · Zul'Drak at 0.581, 0.724
- Hand in to
-
- Captain Rupert npc · Zul'Drak at 0.581, 0.724
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Zul'Drak
-
Captain Rupert
Starts the daily quest · 58.1, 72.4
-
Captain Rupert
Hand the repeatable quest in · 58.1, 72.4
-
Crusade Recruit
Quest objective · 55.4, 70.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Zul'Drak), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.