What to do
Lieutenant Dumont at Amberpine Lodge wants you to go to Evergreen Trading Post and obtain the Cedar Chest.
Objective by objective
- Collect Cedar Chest item #37572
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We've reached a deadlock with the Horde in Grizzly Hills. Our forces are just about evenly matched and all signs so far have pointed to a stalemate.
Until this morning, that is. The local trappers have requested our help. Apparently the Horde took something that belongs to them... a relic of some sort.
We get this back for them and they'll give us the edge we need. Head to the Evergreen Trading Post, west of Conquest Hold and look for a cedar chest.
Progress
You bring me that box, <name>?
Completion
It's locked, isn't it? It looks pretty ordinary.
< Lieutenant Dumont Shakes the chest, producing a rattling wooden sound.>
No matter, I suppose. If this gets us the edge we need against the Horde, then I could care less if the cure for the Plague was in there.
Category: Grizzly Hills.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Bramble-Proof Leggings
item #38732 · Uncommon · item level 154 · sells for 8g 10s 81c
-
Injured Trapper's Cloak
item #38759 · Uncommon · item level 154 · sells for 6g 39s 68c
-
Patchhide Pants
item #39030 · Uncommon · item level 154 · sells for 8g 7s 96c
-
Legguards of Swift Pursuit
item #39058 · Uncommon · item level 154 · sells for 8g 54s 70c
-
Snaptooth Legplates
item #39096 · Uncommon · item level 154 · sells for 8g 48s 32c
- Money
- none
- and 1g 26s more at level 90, the level cap, in place of the experience
- Experience
- 20,750
-
at level 79 or lower; less above
By character level
Level Experience Share 73–79 20,750 100% 80 16,600 80% 81 12,450 60% 82 8,300 40% 83 4,150 20% 84–89 2,100 10% 90 none 1g 26s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Valiance Expedition +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 74, requires level 73
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Close the Deal #12293
Where it starts and ends
- Starts at
-
- Lieutenant Dumont npc · Grizzly Hills at 0.318, 0.602
- Hand in to
-
- Lieutenant Dumont npc · Grizzly Hills at 0.318, 0.602
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Grizzly Hills
-
Lieutenant Dumont
Starts the quest · 31.8, 60.2
-
Lieutenant Dumont
Hand the quest in · 31.8, 60.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Grizzly Hills), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.