What to do
Sasha at the White Pine Trading Post wants you to go to Bloodmoon Isle and slay Selas, Varlam, Goremaw and the Shade of Arugal.
Objective by objective
- Kill or interact with Varlam NPC #27579
- Kill or interact with Selas NPC #27580
- Kill or interact with Goremaw NPC #27578
- Kill or interact with Shade of Arugal NPC #27018
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
It is time, then, <name>. Arugal must be defeated.
Get a couple of people you can trust and head for Bloodmoon Isle. It's just off the coast, east of here.
We'll hit them fast. Take out Arugal's lieutenants -- I'll catch up with you when it's time to take out the monster himself.
Progress
It's good to see you, <name>.
Completion
We got him good, <name>. But not good enough.
One thing's for sure... we won't be seeing him around these parts any longer.
Category: Grizzly Hills (Group).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Worg-Rendering Shoulderguards
item #39168 · Rare · item level 154 · sells for 7g 39s 50c
-
Keen Razorfang Spaulders
item #39169 · Rare · item level 154 · sells for 7g 42s 28c
-
Furred Worgslayer Spaulders
item #39170 · Rare · item level 154 · sells for 7g 64s 97c
-
Fangsever Shoulderguards
item #39171 · Rare · item level 154 · sells for 7g 67s 76c
-
Bone-Polished Iceplate Shoulders
item #39172 · Rare · item level 154 · sells for 7g 70s 55c
- Money
- 17g 70s
- and 1g 89s more at level 90, the level cap, in place of the experience
- Experience
- 31,450
-
at level 80 or lower; less above
By character level
Level Experience Share 73–80 31,450 100% 81 25,150 80% 82 18,850 60% 83 12,600 40% 84 6,300 20% 85–89 3,150 10% 90 none 1g 89s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 75, requires level 73
- Profession
- none
- Repeats
- once only
The chain
Before this
- A Sister's Pledge #12411 · any one of these
After this
Nothing follows it.
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
- Grizzly Hills
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Grizzly Hills), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.