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The Sub-Chieftains

Quest #11907 Level 71 Borean Tundra Horde only no runs yet

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What to do

Defeat Twonky, ED-210, Max Blasto, and The Grinder, and then report back to Sage Earth and Sky at Taunka'le Village.

Objective by objective

  • Kill or interact with Twonky NPC #25830
  • Kill or interact with ED-210 NPC #25831
  • Kill or interact with Max Blasto NPC #25832
  • Kill or interact with The Grinder NPC #25833

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

It is known that Gearmaster Mechazod has four sub-chieftains that manage the robots in the pools.

We must put an end to them!

Our longrunners and snow trackers say that if you were to turn the valves at the west point, north point, mid point and south point stations, each of his sub-chieftains would come quickly to prevent you from fouling their operations.

The stations are centered on the spinning lights in the pools surrounding the pumping station.

Hurry, <name>!

Completion

Thank you, <name>.

With these odd creatures destroyed, dealing with the rest of the pools should now be a simple matter.

We owe you a debt of gratitude.

Category: Borean Tundra.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
9g 40s
and 1g 50s more at level 90, the level cap, in place of the experience
Experience
25,150
at level 76 or lower; less above
By character level
LevelExperienceShare
68–76 25,150 100%
77 20,100 80%
78 15,100 60%
79 10,050 40%
80 5,050 20%
81–89 2,500 10%
90 none 1g 50s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 71, requires level 68
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where The Sub-Chieftains starts and ends in Borean Tundra
Where The Sub-Chieftains starts and ends in Borean Tundra
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Borean Tundra
Relevant locations in Borean Tundra
  • Borean Tundra
    • Sage Earth and Sky Starts the quest · 77.2, 38.5
    • Sage Earth and Sky Hand the quest in · 77.2, 38.5
    • Twonky Quest objective · 60.2, 20.4
    • ED-210 Quest objective · 65.4, 17.4
    • Max Blasto Quest objective · 63.6, 22.4
    • The Grinder Quest objective · 65.0, 28.8

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Borean Tundra), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Sub-Chieftains in Borean Tundra
Overview of The Sub-Chieftains in Borean Tundra
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem