What to do
Greatfather Mahan at Taunka'le Village wants you to use the Map of the Geyser Fields to mark the locations of the South Sinkhole, the Northwest Sinkhole, and the Northeast Sinkhole.
Objective by objective
- Kill or interact with South Sinkhole NPC #25664
- Kill or interact with Northeast Sinkhole NPC #25665
- Kill or interact with Northwest Sinkhole NPC #25666
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Can you feel the tremors in the earth?
The Scourge's nerubians are on the move deep beneath the ground. They've emerged to the southwest in the Geyser Fields, and are harassing the patrols Chieftain Wintergale sent out.
<The taunka elder offers you a worn map.>
Perhaps a single person can succeed where the patrols have failed. Take this with you to the Geyser Fields and map out the locations of the Nerubian sinkholes.
Progress
Have you marked the locations of the sinkholes?
Completion
< Greatfather Mahan accepts the map, but makes no move to examine it..>
We'll be able to use your information later, once we're prepared to carry out the plan.
Category: Borean Tundra.
What you need
- Handed to you when you accept it
- Map of the Geyser Fields
The reward
No item reward.
- Money
- 4g 70s
- and 1g 20s more at level 90, the level cap, in place of the experience
- Experience
- 20,100
-
at level 76 or lower; less above
By character level
Level Experience Share 68–76 20,100 100% 77 16,100 80% 78 12,050 60% 79 8,050 40% 80 4,000 20% 81–89 2,000 10% 90 none 1g 20s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- The Taunka +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 71, requires level 68
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- The Heart of the Elements #11685
Where it starts and ends
- Starts at
-
- Greatfather Mahan npc · Borean Tundra at 0.771, 0.378
- Hand in to
-
- Greatfather Mahan npc · Borean Tundra at 0.771, 0.378
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Borean Tundra
-
Greatfather Mahan
Starts the quest · 77.1, 37.8
-
Greatfather Mahan
Hand the quest in · 77.1, 37.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 5 min 14 s.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Borean Tundra), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.770, 0.380 median of 1 recorded accept on Borean Tundra
- Turn in
- 0.770, 0.380 median of 1 recorded turn-in on Borean Tundra
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 2 — needs 1
Players finish it about 1 min 19 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.700, 0.330 weight 1.00, 1 point
1 recorded position in Borean Tundra.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Objective 1 — needs 1
Players finish it about 1 min 38 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.700, 0.370 weight 1.00, 1 point
1 recorded position in Borean Tundra.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Objective 3 — needs 1
Players finish it about 2 min 27 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.660, 0.330 weight 1.00, 1 point
1 recorded position in Borean Tundra.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.
- Most players finish objective 2 first.Evidence: median time to reach it is the shortest, over 1 run
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.