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A Race Against Time

Quest #11671 Level 71 Borean Tundra AllianceHorde 1 run – thin

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What to do

Donathan on Amber Ledge has tasked you with using the Beryl Shield Detonator to bring down the shield at Beryl Point. You are then to defeat Salrand and collect the key she holds.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

So it's true. They have her.

It's clear what must be done, <race>. She WILL be saved.

I must remain here and aid in the rescue preparations. I call upon you again; this time to collect the prison key. All we know of this Salrand figure is that she cannot be harmed so long as her shield is intact.

We've customized a special explosive that should strip her of this protection, allowing you to perform your duty. Return to me when you've collected the key.

Hurry, <name>. Lady Evanor is suffering!

Progress

Have you collected Salrand's key?

Completion

Broken?

Let me have a look....

Category: Borean Tundra.

What you need

Handed to you when you accept it
Beryl Shield Detonator

The reward

No item reward.

Money
4g 70s
and 1g 20s more at level 90, the level cap, in place of the experience
Experience
20,100
at level 76 or lower; less above
By character level
LevelExperienceShare
69–76 20,100 100%
77 16,100 80%
78 12,050 60%
79 8,050 40%
80 4,000 20%
81–89 2,000 10%
90 none 1g 20s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 71, requires level 69
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where A Race Against Time starts and ends in Borean Tundra
Where A Race Against Time starts and ends in Borean Tundra
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Borean Tundra
Relevant locations in Borean Tundra

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 0 recorded attempts in total.
1 min 40 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

1 min 40 s fastest recorded run slowest 1 min 40 s

Same 1 run; mean 1 min 40 s.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Borean Tundra), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of A Race Against Time in Borean Tundra
Overview of A Race Against Time in Borean Tundra
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.450, 0.330 median of 1 recorded accept on Borean Tundra
Turn in
0.450, 0.340 median of 1 recorded turn-in on Borean Tundra
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 1 — needs 1

Players finish it about 1 min 14 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.420, 0.390 weight 1.00, 1 point

1 recorded position in Borean Tundra.

Objective 1 of A Race Against Time in Borean Tundra
Objective 1 of A Race Against Time in Borean Tundra
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem