What to do
Report to Archmage Ne'thul on the Isle of Quel'Danas, north of Quel'Thalas.
Flight masters in Ironforge and Silvermoon City will get you to your destination.
The quest giver's words
Despite our best efforts, Kael'thas's sinister plans have been carried out. The Sunwell has been re-ignited in preparation for the Deceiver's arrival.
The object that stands before me and below A'dal is a representation of the current status of the Sunwell's defenses. Mighty barriers have been raised, stymieing our attacks against the inner chambers. If ever there were a time that our world needed assistance, it would be now.
Report to Archmage Ne'thul at the Isle of Quel'Danas, north of Quel'Thalas.
Completion
Kil'jaeden bears down upon this world with the full force of the Burning Legion. Should the summoning complete, our world will once more be flung into the throes of chaos. Your assistance on the Isle of Quel'Danas is critical to our success against the Burning Legion.
Our mages are working on bringing down the barriers blocking access to the Sunwell. Do your part in battling the forces of the Legion by helping the Shattered Sun Offensive.
Category: Isle of Quel'Danas.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- and 19s 20c more at level 90, the level cap, in place of the experience
- Experience
- 3,150
-
at level 75 or lower; less above
By character level
Level Experience Share 70–75 3,150 100% 76 2,500 80% 77 1,900 60% 78 1,250 40% 79 625 20% 80–89 320 10% 90 none 19s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 70, requires level 70
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- General Tiras'alan npc · Shattrath City at 0.536, 0.436
- Hand in to
-
- Archmage Ne'thul npc · Isle of Quel'Danas at 0.501, 0.282
- pick up
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Shattrath City
-
General Tiras'alan
Starts the quest · 53.6, 43.6
-
-
Isle of Quel'Danas
-
Archmage Ne'thul
Hand the quest in · 50.1, 28.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Shattrath City), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.