What to do
Magistrix Seyla at the Throne of Kil'jaeden wants you to kill 4 Emaciated Felbloods by using the Fel Siphon on them. You will need Demonic Blood from nearby Wrath Heralds to power the Fel Siphon.
Objective by objective
- Kill or interact with Felblood Initiate NPC #24918
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
When Kael's forces retreated through that portal, his most loyal lackeys were rewarded with an abominable gift. They stayed behind and gorged themselves on the blood of demons for days.
The blood has changed them, given them new powers. It will also prove their undoing.
Obtain blood samples from other demons. Use them to power this fel siphon and deprive these arrogant fools of their new powers. Slay them in their weakened state and return to me.
Progress
These freaks are a disgrace to our race. You must destroy them, <name>.
Completion
Fools. They learned to drain fel energy but did not learn how to retain it.
We were lucky, <name>. An experienced felblood would've surely been a formidable opponent.
Category: Hellfire Peninsula (Daily).
What you need
- Handed to you when you accept it
- Fel Siphon
- You must be carrying
The reward
-
Mark of Sargeras
item #30809 · Common · item level 1 · sells for 2s
-
Sunfury Signet
item #30810 · Common · item level 1 · sells for 2s
- Money
- 4g 40s
- and 75s more at level 90, the level cap, in place of the experience
- Experience
- 12,650
-
at level 75 or lower; less above
By character level
Level Experience Share 70–75 12,650 100% 76 10,100 80% 77 7,600 60% 78 5,050 40% 79 2,550 20% 80–89 1,250 10% 90 none 75s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 70, requires level 70
- Profession
- none
- Repeats
- Daily
The chain
Before this
- The Missing Magistrix #11526 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Magistrix Seyla npc · Hellfire Peninsula at 0.582, 0.176
- Hand in to
-
- Magistrix Seyla npc · Hellfire Peninsula at 0.582, 0.176
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Hellfire Peninsula
-
Magistrix Seyla
Starts the daily quest · 58.2, 17.6
-
Magistrix Seyla
Hand the repeatable quest in · 58.2, 17.6
-
Wrath Herald
Quest objective · 63.4, 18.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.